2025-02-03 20:42:45 +08:00
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/*
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2025-02-15 00:35:27 +08:00
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* Author: Reza
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* Date: 3/2/25
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* Description: To show letter UI when the letter is picked up or dropped
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*/
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2025-02-03 20:42:45 +08:00
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using UnityEngine;
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public class Letter : MonoBehaviour
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{
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public GameObject letterUI;
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2025-02-07 11:15:46 +08:00
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public AudioClip scribble;
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2025-02-15 00:35:27 +08:00
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2025-02-03 20:42:45 +08:00
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private void Start()
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{
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2025-02-15 00:35:27 +08:00
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letterUI.SetActive(false);
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2025-02-03 20:42:45 +08:00
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}
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public void ShowLetterUI()
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{
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letterUI.SetActive(true);
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Debug.Log("Picked up letter - UI should show");
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}
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public void HideLetterUI()
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{
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letterUI.SetActive(false);
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Debug.Log("Dropped letter - UI should hide");
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}
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2025-02-15 00:35:27 +08:00
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}
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