wirm/Game/Assets/Scripts/GameManager.cs

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/*
Author: Reza
Date: 3/2/25
Description: To keep track of tasks and game mechanics
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameManager : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}