wirm/Game/Assets/Scripts/Trash.cs

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/*
Author: Reza
Date: 4/2/25
Description: To track how much trash has been thrown in the trashbin
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Trash : MonoBehaviour
{
public static int trashCollected = 0;
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.CompareTag("TrashBin"))
{
trashCollected++;
Debug.Log("Trash thrown in the bin! Count: " + trashCollected);
Destroy(gameObject);
}
}
}