32 lines
608 B
C#
32 lines
608 B
C#
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/*
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Author: Reza
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Date: 3/2/25
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Description: To track if cleaning/exploring bedroom task is done before allowing player to open door
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*/
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.XR.Interaction.Toolkit.Interactables;
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public class BedroomTask : MonoBehaviour
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{
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public GameObject door;
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public XRGrabInteractable doorInteractable;
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private bool taskCompleted = false;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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