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sota/RunningLateGame/Assets/Scenes/Playgrounds/FinalScene/NavMesh-navMesh.asset.meta
Sc0rch-thinks 4f2a1290cb game: applying layer changes to prefabs
changed to AIWalkable layer to allow the ai to nav mesh over

# Conflicts:
#	RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset
2024-08-15 17:05:54 +08:00

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