This repository has been archived on 2024-08-16. You can view files and clone it, but cannot push or open issues or pull requests.
sota/RunningLateGame/Assets/TerrainSampleAssets/TerrainLayers/Tidal_Pools_TerrainLayer.terrainlayer
Sc0rch-thinks 76b09f88ad game: adding unity packages (1)
added probuilder, terrain tools, terrain asset pack and fbx exporter
2024-07-28 13:16:27 +08:00

23 lines
868 B
YAML

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Tidal_Pools_TerrainLayer
m_DiffuseTexture: {fileID: 2800000, guid: 65c50b065f264b042a12153fb6454aa5, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 28b218fb0e12c994d8f0b586f65545f2, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: e39c4b98a4756b043a23fb5b81e7b25a, type: 3}
m_TileSize: {x: 1, y: 1}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: -0.084, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 0.916, w: 1.0000001}