33 lines
No EOL
809 B
C#
33 lines
No EOL
809 B
C#
/*
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* authors: mark joshwel, ryan lin
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* date: 10/8/2024
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* description: lift button behaviour implementation
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*/
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using UnityEngine;
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/// <summary>
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/// lift button behaviour implementation
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/// </summary>
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public class LiftButtonInteractable : CommonInteractable
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{
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/// <summary>
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/// the number of floors the lift will move
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/// </summary>
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public int floorsMoved;
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/// <summary>
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/// the lift the button is controlling
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/// </summary>
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[SerializeField] private LiftController liftController;
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[SerializeField] private Door door;
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/// <summary>
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/// a function to interact with the lift
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/// </summary>
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public override void Interact()
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{
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if (!liftController.moving && !door.isOpen) StartCoroutine(liftController.Move(floorsMoved));
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}
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} |