15 lines
No EOL
310 B
C#
15 lines
No EOL
310 B
C#
/*
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* author: mark joshwel
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* date: 15/08/2024
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* description: vehicular target
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*/
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using UnityEngine;
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public class VehicleWaypoint : MonoBehaviour
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{
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/// <summary>
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/// next vehicle target waypoint for the vehicle to move to
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/// </summary>
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[SerializeField] private GameObject nextTarget;
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} |