![]() changed to AIWalkable layer to allow the ai to nav mesh over # Conflicts: # RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset |
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Settings.json |
![]() changed to AIWalkable layer to allow the ai to nav mesh over # Conflicts: # RunningLateGame/Assets/Scenes/Playgrounds/RyanAIPlaygroundA/playgroundTestingGround.asset |
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.. | ||
Settings.json |