/* * author: sai puay * date: 11/8/2024 * description: interaction prompt demo with a probuilder donut */ using UnityEngine; /// /// demo donut interactable class /// public class PlaygroundDonut : CommonInteractable { private void OnTriggerEnter(Collider other) { GameManager.Instance.SetInteractionPrompt("This is a Donut"); } private void OnTriggerExit(Collider other) { GameManager.Instance.ClearInteractionPrompt(); } }