/* * author: sai puay * date: 11/8/2024 * description: game run completion trigger collision */ using UnityEngine; /// /// game run completion trigger collision class /// public class RunCompletionTrigger : MonoBehaviour { private void OnTriggerEnter(Collider other) { GameManager.Instance.SetDisplayState(GameManager.DisplayState.OverlayCompleteUnderTimeMenu); } }