Sc0rch-thinks
|
7e42a690f7
|
game: setting the player house
|
2024-08-12 00:26:15 +08:00 |
|
|
537d2173a3
|
game(ui): very-close-to-done ui
|
2024-08-11 19:57:50 +08:00 |
|
Sc0rch-thinks
|
fc5ff13fc6
|
game: interim audio mixer
|
2024-08-11 16:27:33 +08:00 |
|
|
c800b72ef1
|
game(ui): interim menu commit
|
2024-08-11 15:51:21 +08:00 |
|
|
a00f8c9b7c
|
unity: oddities
|
2024-08-11 13:05:36 +08:00 |
|
|
a03e4ab853
|
unity: oddities + packaging update
|
2024-08-11 07:21:46 +08:00 |
|
Sc0rch-thinks
|
795cbe7a18
|
modelling: texture+export assets(4)
assets are the dining table and chair, couch and desk setup
|
2024-08-11 00:38:02 +08:00 |
|
|
158816fbc5
|
unity: oddities
|
2024-08-10 20:10:57 +08:00 |
|
|
a00c166f94
|
unity: probuilder settings update
|
2024-08-10 15:04:48 +08:00 |
|
|
0e6928ae37
|
unity: probuilder settings update
commiting this separately because we all love vcs clashes
(c-can we just move to pijul >~<)
|
2024-08-10 02:46:29 +08:00 |
|
Sc0rch-thinks
|
c2350c0912
|
game: first iteration of passive ai
|
2024-08-02 16:50:21 +08:00 |
|
Sc0rch-thinks
|
1df2624133
|
game: adding unity packages (2)
added ai navigaion, input system, postprocessing and adding the starter asset charactor controler
|
2024-07-28 13:34:47 +08:00 |
|
Sc0rch-thinks
|
76b09f88ad
|
game: adding unity packages (1)
added probuilder, terrain tools, terrain asset pack and fbx exporter
|
2024-07-28 13:16:27 +08:00 |
|