docs: relinquish modelling copyright

This commit is contained in:
Mark Joshwel 2024-07-12 03:15:27 +08:00
parent 52be42af7a
commit fd38c68f03

View file

@ -114,38 +114,64 @@ and then exported as .pdfs to `Documentation/*.pdf`
| Wizard | Mark | | Wizard | Mark |
| :----: | :--: | | :----: | :--: |
TODO ☆\*: .。. o(≧▽≦)o .。.:\*☆ instructions:
tentative instructions: ```text
python sync.py
```
1. ensure your repo is up-to-date with the forge if it screams at you, fix them
```text if it breaks, refer to the resident "wizard"
git push origin main
```
```text for what the script does, see the script itself: [sync.py](sync.py)
git pull origin main
```
if you have issues syncing, fix em first
2. run the sync script
```text
python sync.py
```
for what the script does, see the script itself: [sync.py](sync.py)
## Licence and Credits ## Licence and Credits
Software Source Code, unless otherwise stated, is licenced under the 0BSD licence. "NP resources" hereby refers to resources provided by Ngee Ann Polytechnic (NP) for the
For more information, see [LICENCE.0BSD](LICENCE.0BSD). development of the project
Everything else, from assets to documentation, unless otherwise stated, 1. software source code
is licenced under a Modified Unsplash Licence.
For more information, see [LICENCE.UNSPLASH](LICENCE.UNSPLASH). software source code, unless otherwise stated, is licenced under the 0bsd licence.
for more information, see [LICENCE.0BSD](LICENCE.0BSD)
considering how much youtube tutorials were used on ryans end,
i doubt we extenstively used NP resources
2. models made with ["extensive use of NP resources"](https://www.np.edu.sg/student_ip):
specifically coming from, or in part have had the following software and/or
services involved:
- Autodesk Maya
- Adobe Substance 3D
- Substance 3D Modeler
- Substance 3D Sampler
- Substance 3D Designer
- Substance 3D Painter
- Substance 3D Stager
- Substance 3D Assets
would be all rights reserved, unless otherwise stated
(_i mean mr q said this already lol_)
the only exception to this is if the model was made in blender, and doesn't
touch substance painter, in which it falls under the modified unsplash licence
noted below
3. whatever's left
everything else, from assets to documentation, unless otherwise stated,
is licenced under a modified unsplash licence.
for more information, see [LICENCE.UNSPLASH](LICENCE.UNSPLASH)
**disclaimer**: the creative lead (mark) has been using adobe software even
[before enrolling into np](https://github.com/markjoshwel/portfolio-eae/blob/main/public/assets/skill-adobe.png),
so whether or not it's "extensive use" is fair game lol
(_also yea i don't really have a better example than my eae portfolio oops_)
### Third-party Licences ### Third-party Licences