game: naively import utk code from everellia
heaugh... 0600 menus done hope
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-----------------------------------------------------------
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-----------------------------------------------------------
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SIL Open Font License v1.1
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====================================================
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Preamble
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----------
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|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
|
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Definitions
|
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-------------
|
||||
|
||||
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|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
`"Reserved Font Name"` refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
`"Original Version"` refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
`"Modified Version"` refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
`"Author"` refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
|
||||
Permission & Conditions
|
||||
------------------------
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1. Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2. Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3. No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4. The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5. The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
|
||||
Termination
|
||||
-----------
|
||||
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
|
||||
DISCLAIMER
|
||||
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
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OTHER DEALINGS IN THE FONT SOFTWARE.
|
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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<ui:ScrollView vertical-page-size="10" style="align-self: center; align-items: center; justify-content: space-between; width: 60%; height: auto; max-height: 50%;">
|
||||
<ui:Label tabindex="-1" text="Character Model: "Casual 1 - Anime Girl Characters" by Jukebox" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label" class="credit" style="-unity-text-align: upper-left;" />
|
||||
<ui:Label tabindex="-1" text="Character Controller: "Starter Assets: Character Controller | URP"" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label" class="credit" />
|
||||
<ui:Label tabindex="-1" text="Character Animations: Mixamo - Fast Run (Female); Medium Run (Female); Running (Female); Wheelbarrow Idle (Female)" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label" class="credit" />
|
||||
<ui:Label tabindex="-1" text="Late Submission: A Degraded Mental State" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Label" class="credit" />
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||||
</ui:ScrollView>
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<ui:Button text="Return to Menu" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonReturn" class="button" style="margin-top: 3%;" />
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10
RunningLateGame/Assets/UI Toolkit/Menus/EscapedMenu.uxml
Normal file
10
RunningLateGame/Assets/UI Toolkit/Menus/EscapedMenu.uxml
Normal file
|
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||||
<ui:VisualElement name="Content" style="flex-grow: 1; align-self: stretch; justify-content: center; align-items: center; flex-direction: column;">
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||||
<ui:Label tabindex="-1" text="escaped!" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Title" style="-unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.0.otf?fileID=12800000&guid=4ed76fc5403d4cf46abb40fe85a81eeb&type=3#Acrylic-1.0.0"); font-size: 80%; -unity-text-align: middle-center; -unity-font-definition: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.asset?fileID=11400000&guid=c8274c96b92a1e04d8ff066162cf17e5&type=2#Acrylic-1.0"); color: rgb(255, 255, 255); margin-bottom: initial;" />
|
||||
<ui:Label tabindex="-1" text="congrats!" parse-escape-sequences="true" display-tooltip-when-elided="true" style="font-size: 30%; -unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/GENSCO-conf_0-15.otf?fileID=12800000&guid=8a17253f5f4d69f43840b0286bf72aba&type=3#GENSCO-conf_0-15"); -unity-font-definition: url("project://database/Assets/UI%20Toolkit/Fonts/Format-Italic%20SDF.asset?fileID=11400000&guid=8de84222719caea4ab2fce3f9bad631a&type=2#Format-Italic SDF"); color: rgb(255, 255, 255); margin-bottom: 5%; -unity-text-align: upper-center;" />
|
||||
<ui:Button text="Exit to Desktop" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonExit" class="button" />
|
||||
</ui:VisualElement>
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||||
</ui:VisualElement>
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|
13
RunningLateGame/Assets/UI Toolkit/Menus/MainMenu.uxml
Normal file
13
RunningLateGame/Assets/UI Toolkit/Menus/MainMenu.uxml
Normal file
|
@ -0,0 +1,13 @@
|
|||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
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<Style src="project://database/Assets/UI%20Toolkit/MenuCommons.uss?fileID=7433441132597879392&guid=78f23a9dc1b16f346824b15a698070d9&type=3#MenuCommons" />
|
||||
<ui:VisualElement name="MainMenu" class="bg hero" style="align-items: center; align-self: stretch; justify-content: space-around;">
|
||||
<ui:VisualElement name="Content" style="flex-grow: 1; align-self: stretch; justify-content: center; align-items: center; flex-direction: column;">
|
||||
<ui:Label tabindex="-1" text="skwyath" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Title" style="-unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.0.otf?fileID=12800000&guid=4ed76fc5403d4cf46abb40fe85a81eeb&type=3#Acrylic-1.0.0"); font-size: 80%; -unity-text-align: middle-center; -unity-font-definition: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.asset?fileID=11400000&guid=c8274c96b92a1e04d8ff066162cf17e5&type=2#Acrylic-1.0"); color: rgb(255, 255, 255); margin-bottom: 5%;" />
|
||||
<ui:VisualElement name="Buttons" />
|
||||
<ui:Button text="Start" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonPlay" class="button" />
|
||||
<ui:Button text="Options" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonOptions" class="button" />
|
||||
<ui:Button text="Credits" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonCredits" class="button" />
|
||||
<ui:Button text="Exit to Desktop" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonExit" class="button" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
10
RunningLateGame/Assets/UI Toolkit/Menus/MainMenu.uxml.meta
Normal file
10
RunningLateGame/Assets/UI Toolkit/Menus/MainMenu.uxml.meta
Normal file
|
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|
11
RunningLateGame/Assets/UI Toolkit/Menus/OptionsMenu.uxml
Normal file
11
RunningLateGame/Assets/UI Toolkit/Menus/OptionsMenu.uxml
Normal file
|
@ -0,0 +1,11 @@
|
|||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
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<Style src="project://database/Assets/UI%20Toolkit/commonStyle.uss?fileID=7433441132597879392&guid=78f23a9dc1b16f346824b15a698070d9&type=3#MenuCommons" />
|
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<ui:VisualElement name="MainMenu" class="bg hero" style="align-items: center; align-self: stretch; justify-content: space-around;">
|
||||
<ui:VisualElement name="Content" style="flex-grow: 1; align-self: stretch; justify-content: center; align-items: center; flex-direction: column;">
|
||||
<ui:Label tabindex="-1" text="options" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Title" style="-unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.0.otf?fileID=12800000&guid=4ed76fc5403d4cf46abb40fe85a81eeb&type=3#Acrylic-1.0.0"); font-size: 80%; -unity-text-align: middle-center; -unity-font-definition: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.asset?fileID=11400000&guid=c8274c96b92a1e04d8ff066162cf17e5&type=2#Acrylic-1.0"); color: rgb(255, 255, 255); margin-bottom: 5%;" />
|
||||
<ui:Slider label="Music" high-value="100" name="Music" class="slider" />
|
||||
<ui:Slider label="SFX" high-value="100" name="SFX" class="slider" style="justify-content: center;" />
|
||||
<ui:Button text="Return to Main Menu" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonReturn" class="button" style="margin-top: 3%;" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
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</ui:UXML>
|
|
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|
10
RunningLateGame/Assets/UI Toolkit/Menus/PausedMenu.uxml
Normal file
10
RunningLateGame/Assets/UI Toolkit/Menus/PausedMenu.uxml
Normal file
|
@ -0,0 +1,10 @@
|
|||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
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<Style src="project://database/Assets/UI%20Toolkit/commonStyle.uss?fileID=7433441132597879392&guid=78f23a9dc1b16f346824b15a698070d9&type=3#commonStyle" />
|
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<ui:VisualElement name="MenuPaused" class="bg" style="align-items: center; align-self: stretch; justify-content: space-around;">
|
||||
<ui:VisualElement name="Content" style="flex-grow: 1; align-self: stretch; justify-content: center; align-items: center; flex-direction: column;">
|
||||
<ui:Label tabindex="-1" text="paused..." parse-escape-sequences="true" display-tooltip-when-elided="true" name="Title" style="-unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.0.otf?fileID=12800000&guid=4ed76fc5403d4cf46abb40fe85a81eeb&type=3#Acrylic-1.0.0"); font-size: 80%; -unity-text-align: middle-center; -unity-font-definition: url("project://database/Assets/UI%20Toolkit/Fonts/Acrylic-1.0.asset?fileID=11400000&guid=c8274c96b92a1e04d8ff066162cf17e5&type=2#Acrylic-1.0"); color: rgb(255, 255, 255); margin-bottom: 5%;" />
|
||||
<ui:Button text="Resume" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonResume" class="button" />
|
||||
<ui:Button text="Exit to Desktop" parse-escape-sequences="true" display-tooltip-when-elided="true" name="ButtonExit" class="button" />
|
||||
</ui:VisualElement>
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
10
RunningLateGame/Assets/UI Toolkit/Menus/PausedMenu.uxml.meta
Normal file
10
RunningLateGame/Assets/UI Toolkit/Menus/PausedMenu.uxml.meta
Normal file
|
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|
38
RunningLateGame/Assets/UI Toolkit/PanelSettings.asset
Normal file
38
RunningLateGame/Assets/UI Toolkit/PanelSettings.asset
Normal file
|
@ -0,0 +1,38 @@
|
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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8
RunningLateGame/Assets/UI Toolkit/UnityThemes.meta
Normal file
8
RunningLateGame/Assets/UI Toolkit/UnityThemes.meta
Normal file
|
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50
RunningLateGame/Assets/UI Toolkit/commonStyle.uss
Normal file
50
RunningLateGame/Assets/UI Toolkit/commonStyle.uss
Normal file
|
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.button {
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border-left-color: rgba(0, 0, 0, 0);
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border-right-color: rgba(0, 0, 0, 0);
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border-top-color: rgba(0, 0, 0, 0);
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border-bottom-color: rgba(0, 0, 0, 0);
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background-color: rgba(0, 0, 0, 0);
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font-size: 300%;
|
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color: rgb(255, 255, 255);
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}
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|
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.button:hover {
|
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color: rgb(161, 224, 255);
|
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}
|
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|
||||
.button:focus {
|
||||
color: rgb(107, 206, 255);
|
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}
|
||||
|
||||
.bg {
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background-image: none;
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-unity-background-scale-mode: scale-and-crop;
|
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width: 100%;
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height: 100%;
|
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background-color: rgba(0, 0, 0, 0.26);
|
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-unity-background-image-tint-color: rgba(0, 0, 0, 0);
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}
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|
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.hero {
|
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background-image: none;
|
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-unity-background-image-tint-color: rgb(255, 255, 255);
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}
|
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|
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-unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/Format-Regular.otf?fileID=12800000&guid=1db697715fb2e204e870ce11aa816c82&type=3#Format-Regular");
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font-size: 300%;
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}
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.credit {
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-unity-font: url("project://database/Assets/UI%20Toolkit/Fonts/Format-Regular.otf?fileID=12800000&guid=1db697715fb2e204e870ce11aa816c82&type=3#Format-Regular");
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font-size: 200%;
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text-overflow: ellipsis;
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white-space: normal;
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}
|
11
RunningLateGame/Assets/UI Toolkit/commonStyle.uss.meta
Normal file
11
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Normal file
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Reference in a new issue