diff --git a/Documentation/Examples/reformat.png b/Documentation/Examples/reformat.png
new file mode 100644
index 0000000..d989878
--- /dev/null
+++ b/Documentation/Examples/reformat.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:69cc65884ebc55ae6909dd597395b2db213f6b85cbe3eaef4b841c9c1535d0ea
+size 82869
diff --git a/LICENCE.0BSD b/LICENCE.0BSD
new file mode 100644
index 0000000..4e3e652
--- /dev/null
+++ b/LICENCE.0BSD
@@ -0,0 +1,14 @@
+BSD Zero Clause License
+
+Copyright (c) 2024 Mark Joshwel, Sai Puay, Ryan Lin
+
+Permission to use, copy, modify, and/or distribute this software for any
+purpose with or without fee is hereby granted.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
+REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
+INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
+LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+PERFORMANCE OF THIS SOFTWARE.
diff --git a/LICENCE.UNSPLASH b/LICENCE.UNSPLASH
new file mode 100644
index 0000000..9df0ffd
--- /dev/null
+++ b/LICENCE.UNSPLASH
@@ -0,0 +1,9 @@
+Modified Unsplash License
+
+Copyright (c) 2024 Mark Joshwel, Sai Puay, Ryan Lin
+
+Mark Joshwel, Ryan Lin, Sai Puay (the "Creators"), grant you an irrevocable,
+nonexclusive, worldwide copyright license to download, copy, modify,
+distribute, perform, and use original work of authorship and/or a database
+(each, a "Work"), from the Creators for free, including for commercial
+purposes, without permission from or attributing the Creators.
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..d4f3c5b
--- /dev/null
+++ b/README.md
@@ -0,0 +1,162 @@
+
+
+
+
+# The sota staircase Monorepository
+
+Primary Repository:
+Submission Mirror:
+
+| **Name** | **Primary Role** | **Secondary Role** | **Forge** | **GitHub** |
+|:--------:|:-------------------------------:|:------------------:|:-------------:|:--------------:|
+| mark | creative and technical director | senior programmer | @mark | @markjoshwel |
+| ryan | programmer | generalist | @ryan | @sc0rch-thinks |
+| sai | lead 3d artist | quality checker | @sippy-thinks | @sai-thinks |
+
+- [Handbook](#handbook)
+ - [on 3D Modelling (Maya, Blender, ZBrush, etc.)](#on-3d-modelling-maya-blender-zbrush-etc)
+ - [on Graphic and UI/UX Design](#on-graphic-and-uiux-design)
+ - [on Game Development](#on-game-development)
+ - [on Game and Level Design](#on-game-and-level-design)
+ - [on Documentation (for All Modules)](#on-documentation-for-all-modules)
+ - [on Repository Syncing](#on-repository-syncing)
+- [Licence and Credits](#licence-and-credits)
+ - [Third-party Licences](#third-party-licences)
+
+## Handbook
+
+### on 3D Modelling (Maya, Blender, ZBrush, etc.)
+
+| Lead | Sai |
+| :--: | :--: |
+
+design-as-in-modelling your assets with modularity in mind, anything that can
+be modular should be modular
+
+design-as-in-look should be checked with the group
+
+structure your files similarly:
+
+```text
+Modelling
+├── Sources
+│ ├── .blend
+│ └── (Maya Project Directory)
+│ ├── ...
+│ └── workspace.mel
+├── Textures
+│ └──
+│ ├── *.png
+│ └── ...
+├── Modulars
+│ ├── _lowpoly
+│ └── _highpoly
+└── Heros
+ ├── _lowpoly
+ │ └── *.fbx
+ └── _highpoly
+```
+
+### on Graphic and UI/UX Design
+
+| Lead | Mark |
+| :--: | :--: |
+
+if it involves the brand: follow the brand guidelines at [Documents/sota staircase Brand Guidelines.pdf](Documents/sota%20staircase%20Brand%20Guidelines.pdf)
+
+and then send it to mark for approval (●'◡'●)
+
+anything that can be saved locally (including figma files, btw) _should_ be saved
+locally, and then pushed to the forge under `Design/`
+
+organise as you wish but make sure it's logical
+
+### on Game Development
+
+| Lead | Mark |
+| :--: | :--: |
+
+1. make changes
+
+2. make sure the language checker isn't nagging you
+ (spelling and grammatical errors)
+
+3. make sure intellisense isn't nagging you
+ (variable/class naming conventions, etc.)
+
+4. reformat using rider's **Reformat and Cleanup Code** function,
+ using the **Built-in: Full Cleanup** profile
+
+ ![example](Documentation/Examples/reformat.png)
+
+5. push **to the forge**, or branch off and make a pull request if there's conflicts
+
+### on Game and Level Design
+
+| Lead | kinda everyone moreso mark |
+| :--: | :------------------------: |
+
+this just discuss with the group; either through the telegram group or through an issue
+on [the forge](https://forge.joshwel.co/mark/sota/issues)
+
+### on Documentation (for All Modules)
+
+| Lead | kinda everyone moreso mark |
+| :--: | :------------------------: |
+
+follow the brand guidelines at [Documents/sota staircase Brand Guidelines.pdf](Documents/sota%20staircase%20Brand%20Guidelines.pdf)
+
+source files (.docx, .fig, etc) should be in the respective modules' directory,
+and then exported as .pdfs to `Documentation/*.pdf`
+
+### on Repository Syncing
+
+| Wizard | Mark |
+| :----: | :--: |
+
+TODO ☆\*: .。. o(≧▽≦)o .。.:\*☆
+
+tentative instructions:
+
+1. ensure your repo is up-to-date with the forge
+
+ ```text
+ git push origin main
+ ```
+
+ ```text
+ git pull origin main
+ ```
+
+ if you have issues syncing, fix em first
+
+2. run the sync script
+
+ ```text
+ python sync.py
+ ```
+
+ for what the script does, see the script itself: [sync.py](sync.py)
+
+## Licence and Credits
+
+Software Source Code, unless otherwise stated, is licenced under the 0BSD licence.
+For more information, see [LICENCE.0BSD](LICENCE.0BSD).
+
+Everything else, from assets to documentation, unless otherwise stated,
+is licenced under a Modified Unsplash Licence.
+For more information, see [LICENCE.UNSPLASH](LICENCE.UNSPLASH).
+
+### Third-party Licences
+
+Exceptions to the above licences are as follows:
+
+> Template:
+> ```
+> - `path/to/file`: (Asset/Work Name) by (Author Name)
+> (Licence Name)
+> ```
+> Example:
+>
+> - `Game/Assets/Character/Frogman`: Frogman by Frog Creator
+> Standard Unity Asset Store EULA (Extension Asset)