game: smoke vfx
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19 changed files with 3986 additions and 22 deletions
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1125
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1125
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22
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22
RunningLateGame/Assets/Scripts/TimeManager.cs
Normal file
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|
using System.Collections;
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|
using System.Collections.Generic;
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|
using UnityEngine;
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public class TimeManager : MonoBehaviour {
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public float slowdownFactor = 0.25f;
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void Update () {
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// If you hold down 'Space', time will slow down 4x times
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if (Input.GetKey (KeyCode.Space)) {
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// After you release 'Space', time will back to normal in 2 sec
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12
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BIN
RunningLateGame/Assets/Textures/Spark_Glow.png
(Stored with Git LFS)
Normal file
BIN
RunningLateGame/Assets/Textures/Spark_Glow.png
(Stored with Git LFS)
Normal file
Binary file not shown.
98
RunningLateGame/Assets/Textures/Spark_Glow.png.meta
Normal file
98
RunningLateGame/Assets/Textures/Spark_Glow.png.meta
Normal file
|
@ -0,0 +1,98 @@
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in a new issue