game(scripts): rename state in MarkPlayer
wops
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@ -30,6 +30,6 @@ private void Start()
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public void OnPause()
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public void OnPause()
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{
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{
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Debug.Log("escape pressed");
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Debug.Log("escape pressed");
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_game.SetDisplayState(_game.Paused ? GameManager.DisplayState.Game : GameManager.DisplayState.ScreenPauseMenu);
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_game.SetDisplayState(_game.Paused ? GameManager.DisplayState.Game : GameManager.DisplayState.OverlayPauseMenu);
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}
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}
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}
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}
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