game(scripts): lift groundwork
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RunningLateGame/Assets/Scripts/LiftButtonInteractable.cs
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RunningLateGame/Assets/Scripts/LiftButtonInteractable.cs
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/*
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* authors: mark joshwel
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* date: 10/8/2024
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* description: lift button behaviour implementation
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*/
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using UnityEngine;
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/// <summary>
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/// lift button behaviour implementation
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/// </summary>
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public class LiftButtonInteractable : CommonInteractable
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{
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/// <summary>
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/// the lift the button is controlling
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/// </summary>
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[SerializeField] private LiftController liftController;
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public override void Interact()
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{
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}
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}
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fileFormatVersion: 2
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guid: f51ae3c1dda14e8f953c345038325df0
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timeCreated: 1723277530
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RunningLateGame/Assets/Scripts/LiftController.cs
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RunningLateGame/Assets/Scripts/LiftController.cs
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/*
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* authors: mark joshwel
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* date: 10/8/2024
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* description: lift behaviour implementation
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*/
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using UnityEngine;
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/// <summary>
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/// lift-ting behaviour for lifts
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/// </summary>
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public class LiftController : MonoBehaviour
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{
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}
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RunningLateGame/Assets/Scripts/LiftController.cs.meta
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RunningLateGame/Assets/Scripts/LiftController.cs.meta
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fileFormatVersion: 2
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guid: 16f14e51af8048f39d3f22da58d2df23
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timeCreated: 1723277629
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