19 lines
412 B
C#
19 lines
412 B
C#
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/*
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* author: sai puay
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* date: 11/8/2024
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* description: game run failure trigger collision
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*/
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using System;
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using UnityEngine;
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/// <summary>
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/// game run failure trigger collision
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/// </summary>
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public class RunFailureTrigger : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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GameManager.Instance.SetDisplayState(GameManager.DisplayState.OverlayFailedOverTimeMenu);
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}
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}
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