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sota/RunningLateGame/Assets/Scripts/OverlayPauseMenu.cs

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/*
* author: mark joshwel
* date: 11/8/2024
* description: TODO
*/
/// <summary>
/// TODO
/// </summary>
public class OverlayPauseMenu : CommonMenu
{
/// <summary>
/// function to associate a display state with the menu,
/// and subscribe button events to their respective functions
/// </summary>
public override void OnEnable()
{
// set the associated state and call the base OnEnable
associatedState = GameManager.DisplayState.OverlayPauseMenu;
base.OnEnable();
}
}