This repository has been archived on 2024-06-19. You can view files and clone it, but cannot push or open issues or pull requests.
evermillion/Assets/Brick Project Studio/_BPS Basic Assets/Common/Models/Build Kits/Build Kit BA_01.fbx.meta
2024-06-05 11:10:54 +08:00

217 lines
5.5 KiB
YAML

fileFormatVersion: 2
guid: 65c4e0d1191656a43a436373673c91f7
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
100002: Glass
100004: Glass.001
100006: Glass.002
100008: Glass.003
100010: Glass.004
100012: Glass.005
100014: GlassDoor
100016: GlassDoor.001
100018: GlassDoor.002
100020: GlassDoor.003
100022: Handle
100024: Handle.001
100026: Handle.002
100028: Handle.003
100030: IntExt_SS_GlassFrame_01
100032: IntExt_SS_GlassFrame_02
100034: IntExt_SS_GlassFrame_03
100036: IntExt_SS_GlassFrame_04
100038: IntExt_SS_GlassFrameDoor_01
100040: IntExt_SS_GlassFrameDoor_02
100042: IntExt_SS_GlassFrameFiller_01
100044: Push
100046: Push.001
100048: Push.002
100050: Push.003
400000: //RootNode
400002: Glass
400004: Glass.001
400006: Glass.002
400008: Glass.003
400010: Glass.004
400012: Glass.005
400014: GlassDoor
400016: GlassDoor.001
400018: GlassDoor.002
400020: GlassDoor.003
400022: Handle
400024: Handle.001
400026: Handle.002
400028: Handle.003
400030: IntExt_SS_GlassFrame_01
400032: IntExt_SS_GlassFrame_02
400034: IntExt_SS_GlassFrame_03
400036: IntExt_SS_GlassFrame_04
400038: IntExt_SS_GlassFrameDoor_01
400040: IntExt_SS_GlassFrameDoor_02
400042: IntExt_SS_GlassFrameFiller_01
400044: Push
400046: Push.001
400048: Push.002
400050: Push.003
2100000: No Name
2300000: Glass
2300002: Glass.001
2300004: Glass.002
2300006: Glass.003
2300008: Glass.004
2300010: Glass.005
2300012: GlassDoor
2300014: GlassDoor.001
2300016: GlassDoor.002
2300018: GlassDoor.003
2300020: Handle
2300022: Handle.001
2300024: Handle.002
2300026: Handle.003
2300028: IntExt_SS_GlassFrame_01
2300030: IntExt_SS_GlassFrame_02
2300032: IntExt_SS_GlassFrame_03
2300034: IntExt_SS_GlassFrame_04
2300036: IntExt_SS_GlassFrameDoor_01
2300038: IntExt_SS_GlassFrameDoor_02
2300040: IntExt_SS_GlassFrameFiller_01
2300042: Push
2300044: Push.001
2300046: Push.002
2300048: Push.003
3300000: Glass
3300002: Glass.001
3300004: Glass.002
3300006: Glass.003
3300008: Glass.004
3300010: Glass.005
3300012: GlassDoor
3300014: GlassDoor.001
3300016: GlassDoor.002
3300018: GlassDoor.003
3300020: Handle
3300022: Handle.001
3300024: Handle.002
3300026: Handle.003
3300028: IntExt_SS_GlassFrame_01
3300030: IntExt_SS_GlassFrame_02
3300032: IntExt_SS_GlassFrame_03
3300034: IntExt_SS_GlassFrame_04
3300036: IntExt_SS_GlassFrameDoor_01
3300038: IntExt_SS_GlassFrameDoor_02
3300040: IntExt_SS_GlassFrameFiller_01
3300042: Push
3300044: Push.001
3300046: Push.002
3300048: Push.003
4300000: IntExt_SS_GlassFrame_04
4300002: Glass.003
4300004: IntExt_SS_GlassFrameDoor_02
4300006: Glass.005
4300008: GlassDoor.003
4300010: Handle.003
4300012: Push.003
4300014: GlassDoor.002
4300016: Push.002
4300018: Handle.002
4300020: IntExt_SS_GlassFrameDoor_01
4300022: GlassDoor
4300024: Handle
4300026: Push
4300028: GlassDoor.001
4300030: Push.001
4300032: Handle.001
4300034: Glass
4300036: IntExt_SS_GlassFrameFiller_01
4300038: IntExt_SS_GlassFrame_02
4300040: Glass.002
4300042: IntExt_SS_GlassFrame_03
4300044: Glass.001
4300046: IntExt_SS_GlassFrame_01
4300048: Glass.004
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: