diff --git a/ColourMeOKGame/Assets/Scripts/Colorimetry.cs b/ColourMeOKGame/Assets/Scripts/Colorimetry.cs index f6c585e..e006397 100644 --- a/ColourMeOKGame/Assets/Scripts/Colorimetry.cs +++ b/ColourMeOKGame/Assets/Scripts/Colorimetry.cs @@ -1,6 +1,9 @@ using System; using UnityEngine; +/// +/// class for anything related to colour spaces and models +/// public static class Colorimetry { /// diff --git a/ColourMeOKGame/Assets/Scripts/DemoOklchColourPicker.cs b/ColourMeOKGame/Assets/Scripts/DemoOklchColourPicker.cs index 186f336..f037611 100644 --- a/ColourMeOKGame/Assets/Scripts/DemoOklchColourPicker.cs +++ b/ColourMeOKGame/Assets/Scripts/DemoOklchColourPicker.cs @@ -1,5 +1,8 @@ using UnityEngine.UIElements; +/// +/// class that inherits from OklchColourPickerUI for the demo colour picker on the DefaultView +/// public class DemoOklchColourPicker : OklchColourPickerUI { /// diff --git a/ColourMeOKGame/Assets/Scripts/LocalPlayerData.cs b/ColourMeOKGame/Assets/Scripts/LocalPlayerData.cs index b1f3a52..f77d47b 100644 --- a/ColourMeOKGame/Assets/Scripts/LocalPlayerData.cs +++ b/ColourMeOKGame/Assets/Scripts/LocalPlayerData.cs @@ -4,6 +4,9 @@ using System.Linq; using UnityEngine; +/// +/// local player data structure/class +/// public class LocalPlayerData { /// diff --git a/ColourMeOKGame/Assets/Scripts/SideViewUI.cs b/ColourMeOKGame/Assets/Scripts/SideViewUI.cs index e3cc9b4..7d88455 100644 --- a/ColourMeOKGame/Assets/Scripts/SideViewUI.cs +++ b/ColourMeOKGame/Assets/Scripts/SideViewUI.cs @@ -2,7 +2,7 @@ using UnityEngine.UIElements; /// -/// singleton for a single source of truth game state and flow management +/// class that handles the side view ui /// public class SideViewUI : MonoBehaviour {