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developing dynamic applications assignment 1 —
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a simple color matching game using the OKLCH/OKLab Colour Model (firebase auth + realtime database)
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## academic details
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### direct deliverables
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- [ ] **firebase database export** (of simulated full run) \
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file: `Deliverables/DDA_Assg1_MarkJoshwel_ColourMeOK.json`
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- [ ] **unity package** \
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file: `Deliverables/DDA_Assg1_MarkJoshwel_ColourMeOK.unitypackage`
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includes: assets (scenes, textures, materials, prefabs, scripts, etc.) + packages
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excludes: firebase sdk packages
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- [ ] **documentation** \
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file: `Deliverables/DDA_Assg1_MarkJoshwel_README.pdf`
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- [ ] **demo video** \
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file: `Deliverables/DDA_Assg1_MarkJoshwel_ColourMeOK.zip
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includes: sign up, play game, submit score, view leaderboard, log out
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- [ ] **project zip** \
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file: `Deliverables/DDA_Assg1_MarkJoshwel_ColourMeOK.zip`
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includes: _everything_ in the 'Game' unity project folder
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### indirect deliverables (features)
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- [ ] auth: sign up / log in / log out
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- [ ] database: score submission
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- [ ] game/database: user rating calculation for leaderboards
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- [ ] game: leaderboard
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- [ ] readme: all documentation and research done
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- meta
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- application purpose
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- what content is displayed
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- application audience
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- assets
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- external asset attribution
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- statement of original artwork/assets done
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- development process
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- design work and data modelling
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- wireframe/mockups/diagrams
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