game: update GameScene

This commit is contained in:
Mark Joshwel 2024-11-15 05:13:47 +08:00
parent 61dd1b5f88
commit 06da9f67f9

View file

@ -170,6 +170,51 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &447905425
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 447905427}
- component: {fileID: 447905426}
m_Layer: 0
m_Name: Backend
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &447905426
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 447905425}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e377ac89b8e57264d9a53a33902d1e07, type: 3}
m_Name:
m_EditorClassIdentifier:
connected: 1
--- !u!4 &447905427
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 447905425}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &705507993
GameObject:
m_ObjectHideFlags: 0
@ -363,3 +408,4 @@ SceneRoots:
- {fileID: 963194228}
- {fileID: 705507995}
- {fileID: 133964672}
- {fileID: 447905427}