18 lines
255 B
C#
18 lines
255 B
C#
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using UnityEngine;
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public class Playground
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{
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private float _score;
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private void SomethingSomethingScore()
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{
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var score = 0.0f;
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_score = score;
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}
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private void ShowTheScore()
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{
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Debug.Log(_score);
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}
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}
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