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colourmeok/ColourMeOKGame/Assets/Scripts/Playground.cs

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2024-11-17 19:10:01 +08:00
using UnityEngine;
public class Playground
{
private float _score;
private void SomethingSomethingScore()
{
var score = 0.0f;
_score = score;
}
private void ShowTheScore()
{
Debug.Log(_score);
}
}