2024-11-15 04:15:45 +08:00
|
|
|
using System;
|
2024-11-17 07:29:22 +08:00
|
|
|
using System.Collections.Generic;
|
2024-11-15 04:15:45 +08:00
|
|
|
using System.Threading.Tasks;
|
|
|
|
using Firebase;
|
|
|
|
using Firebase.Auth;
|
|
|
|
using Firebase.Database;
|
2024-11-17 07:29:22 +08:00
|
|
|
using Firebase.Extensions;
|
2024-11-15 04:15:45 +08:00
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// the general managing class for handling communication with the firebase backend
|
|
|
|
/// (to be initialised by GameManager)
|
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
public class Backend
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
2024-11-15 04:58:05 +08:00
|
|
|
/// <summary>
|
|
|
|
/// enum for the result of the authentication process
|
|
|
|
/// </summary>
|
|
|
|
public enum AuthenticationResult
|
|
|
|
{
|
|
|
|
Ok,
|
|
|
|
AlreadyAuthenticated,
|
|
|
|
NonExistentUser,
|
|
|
|
AlreadyExistingUser,
|
2024-11-17 07:29:22 +08:00
|
|
|
InvalidEmail,
|
2024-11-15 04:58:05 +08:00
|
|
|
InvalidCredentials,
|
|
|
|
GenericError
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// generic enum for the result of a database transaction
|
|
|
|
/// </summary>
|
|
|
|
public enum DatabaseTransactionResult
|
|
|
|
{
|
|
|
|
Ok,
|
|
|
|
Unauthenticated,
|
|
|
|
Error
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// enum for the connection status of the firebase backend
|
|
|
|
/// </summary>
|
|
|
|
public enum FirebaseConnectionStatus
|
|
|
|
{
|
|
|
|
NotConnected,
|
|
|
|
Connected,
|
|
|
|
UpdateRequired, // "a required system component is out of date"
|
|
|
|
Updating, // "a required system component is updating, retrying in a bit..."
|
|
|
|
ExternalError, // "a system component is disabled, invalid, missing, or permissions are insufficient"
|
|
|
|
InternalError // "an unknown error occurred"
|
|
|
|
}
|
|
|
|
|
2024-11-15 04:15:45 +08:00
|
|
|
/// <summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
/// callback functions to be invoked when the user signs in
|
2024-11-15 04:15:45 +08:00
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
private readonly List<Action<FirebaseUser>> _onSignInCallback = new();
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// callback functions to be invoked when the user signs out
|
|
|
|
/// </summary>
|
|
|
|
private readonly List<Action<FirebaseUser>> _onSignOutCallback = new();
|
2024-11-15 04:15:45 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// the firebase authentication object
|
|
|
|
/// </summary>
|
|
|
|
private FirebaseAuth _auth;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// the firebase database reference
|
|
|
|
/// </summary>
|
|
|
|
private DatabaseReference _db;
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// the current user object, if authenticated
|
|
|
|
/// </summary>
|
|
|
|
private FirebaseUser _user;
|
|
|
|
|
|
|
|
/// <summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
/// the current user's username, if authenticated
|
2024-11-15 04:15:45 +08:00
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
private string _username;
|
2024-11-15 04:15:45 +08:00
|
|
|
|
|
|
|
/// <summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
/// whether the backend is connected to the firebase backend
|
2024-11-15 04:15:45 +08:00
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
public FirebaseConnectionStatus Status = FirebaseConnectionStatus.NotConnected;
|
2024-11-15 04:15:45 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// variable initialisation function
|
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void Initialise()
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
|
|
|
FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task =>
|
|
|
|
{
|
2024-11-15 04:58:05 +08:00
|
|
|
// cher is this robust enough
|
2024-11-15 04:15:45 +08:00
|
|
|
switch (task.Result)
|
|
|
|
{
|
|
|
|
case DependencyStatus.Available:
|
2024-11-15 07:54:43 +08:00
|
|
|
_auth = FirebaseAuth.GetAuth(FirebaseApp.DefaultInstance);
|
2024-11-15 04:15:45 +08:00
|
|
|
_auth.StateChanged += AuthStateChanged;
|
|
|
|
_db = FirebaseDatabase.DefaultInstance.RootReference;
|
2024-11-17 07:29:22 +08:00
|
|
|
Status = FirebaseConnectionStatus.Connected;
|
2024-11-15 04:15:45 +08:00
|
|
|
break;
|
|
|
|
|
|
|
|
case DependencyStatus.UnavailableDisabled:
|
|
|
|
case DependencyStatus.UnavailableInvalid:
|
|
|
|
case DependencyStatus.UnavilableMissing:
|
|
|
|
case DependencyStatus.UnavailablePermission:
|
2024-11-17 07:29:22 +08:00
|
|
|
Status = FirebaseConnectionStatus.ExternalError;
|
2024-11-15 04:15:45 +08:00
|
|
|
break;
|
|
|
|
|
|
|
|
case DependencyStatus.UnavailableUpdating:
|
2024-11-17 07:29:22 +08:00
|
|
|
Status = FirebaseConnectionStatus.Updating;
|
2024-11-15 04:15:45 +08:00
|
|
|
RetryInitialiseAfterDelay();
|
|
|
|
break;
|
|
|
|
|
2024-11-15 04:58:05 +08:00
|
|
|
case DependencyStatus.UnavailableUpdaterequired:
|
2024-11-17 07:29:22 +08:00
|
|
|
Status = FirebaseConnectionStatus.UpdateRequired;
|
2024-11-15 04:58:05 +08:00
|
|
|
break;
|
|
|
|
|
2024-11-15 04:15:45 +08:00
|
|
|
case DependencyStatus.UnavailableOther:
|
|
|
|
default:
|
2024-11-17 07:29:22 +08:00
|
|
|
Status = FirebaseConnectionStatus.InternalError;
|
2024-11-15 04:15:45 +08:00
|
|
|
Debug.LogError("firebase ??? blew up or something," + task.Result);
|
|
|
|
break;
|
|
|
|
}
|
2024-11-15 04:58:05 +08:00
|
|
|
|
2024-11-17 07:29:22 +08:00
|
|
|
Debug.Log("firebase status is" + Status);
|
2024-11-15 04:15:45 +08:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2024-11-17 07:29:22 +08:00
|
|
|
/// <summary>
|
|
|
|
/// async function to retry initialisation after a delay
|
|
|
|
/// </summary>
|
|
|
|
private async void RetryInitialiseAfterDelay()
|
|
|
|
{
|
|
|
|
await Task.Delay(TimeSpan.FromSeconds(10));
|
|
|
|
Initialise();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// cleanup function
|
|
|
|
/// </summary>
|
|
|
|
public void Cleanup()
|
|
|
|
{
|
|
|
|
SignOutUser();
|
|
|
|
_auth.StateChanged -= AuthStateChanged;
|
|
|
|
_auth = null;
|
|
|
|
}
|
|
|
|
|
2024-11-15 04:15:45 +08:00
|
|
|
/// <summary>
|
|
|
|
/// function to handle the authentication state change event
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="sender">the object that triggered the event</param>
|
|
|
|
/// <param name="eventArgs">the event arguments</param>
|
|
|
|
private void AuthStateChanged(object sender, EventArgs eventArgs)
|
|
|
|
{
|
2024-11-15 04:58:05 +08:00
|
|
|
// if the user hasn't changed, do nothing
|
2024-11-15 04:15:45 +08:00
|
|
|
if (_auth.CurrentUser == _user) return;
|
2024-11-15 04:58:05 +08:00
|
|
|
|
|
|
|
// if the user has changed, check if they've signed in or out
|
2024-11-15 04:15:45 +08:00
|
|
|
var signedIn = _user != _auth.CurrentUser && _auth.CurrentUser != null;
|
2024-11-15 04:58:05 +08:00
|
|
|
|
|
|
|
// if we're not signed in, but we still hold _user locally, we've signed out
|
2024-11-17 07:29:22 +08:00
|
|
|
if (!signedIn && _user != null)
|
|
|
|
{
|
|
|
|
Debug.Log($"signed out successfully as {_user.UserId}");
|
|
|
|
foreach (var callback in _onSignOutCallback)
|
|
|
|
callback(_user);
|
|
|
|
}
|
2024-11-15 04:58:05 +08:00
|
|
|
|
|
|
|
// they have signed in, update _user
|
|
|
|
_user = _auth.CurrentUser;
|
2024-11-17 07:29:22 +08:00
|
|
|
if (signedIn)
|
|
|
|
{
|
|
|
|
Debug.Log($"signed in successfully as {_user.UserId}");
|
|
|
|
RetrieveUsername();
|
|
|
|
foreach (var callback in _onSignInCallback) callback(_user);
|
|
|
|
}
|
2024-11-15 04:15:45 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// function to register a callback for when the user signs in
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="callback">callback function that takes in a FirebaseUser argument</param>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void RegisterOnSignInCallback(Action<FirebaseUser> callback)
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
2024-11-17 07:29:22 +08:00
|
|
|
_onSignInCallback.Add(callback);
|
2024-11-15 04:15:45 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// function to register a callback for when the user signs out
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="callback">callback function that takes in a FirebaseUser argument</param>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void RegisterOnSignOutCallback(Action<FirebaseUser> callback)
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
2024-11-17 07:29:22 +08:00
|
|
|
_onSignOutCallback.Add(callback);
|
2024-11-15 04:15:45 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to authenticate the user
|
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
/// <param name="email">email string</param>
|
2024-11-15 04:15:45 +08:00
|
|
|
/// <param name="password">user raw password string</param>
|
|
|
|
/// <param name="callback">callback function that takes in an AuthenticationResult argument</param>
|
|
|
|
/// <param name="registerUser">whether to treat authentication as registration</param>
|
2024-11-17 07:29:22 +08:00
|
|
|
/// <param name="registeringUsername">username string if registering</param>
|
|
|
|
public void AuthenticateUser(
|
|
|
|
string email,
|
2024-11-15 04:15:45 +08:00
|
|
|
string password,
|
|
|
|
Action<AuthenticationResult> callback,
|
2024-11-17 07:29:22 +08:00
|
|
|
bool registerUser = false,
|
|
|
|
string registeringUsername = "")
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
2024-11-17 07:29:22 +08:00
|
|
|
if (GameManager.Instance.Backend.GetUser() != null)
|
|
|
|
{
|
|
|
|
callback(AuthenticationResult.AlreadyAuthenticated);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (registerUser)
|
|
|
|
{
|
|
|
|
// register user
|
|
|
|
_auth.CreateUserWithEmailAndPasswordAsync(email, password)
|
|
|
|
.ContinueWithOnMainThread(createTask =>
|
|
|
|
{
|
|
|
|
if (createTask.IsCompletedSuccessfully)
|
|
|
|
{
|
|
|
|
// store username
|
|
|
|
_db.Child("users")
|
|
|
|
.Child(_user.UserId)
|
|
|
|
.Child("username")
|
|
|
|
.SetValueAsync(registeringUsername)
|
|
|
|
.ContinueWithOnMainThread(setUsernameTask =>
|
|
|
|
{
|
|
|
|
if (setUsernameTask.IsCompletedSuccessfully)
|
|
|
|
{
|
|
|
|
_username = registeringUsername;
|
|
|
|
callback(AuthenticationResult.Ok);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Debug.LogError(setUsernameTask.Exception);
|
|
|
|
callback(AuthenticationResult.GenericError);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (createTask.Exception?.InnerException == null)
|
|
|
|
{
|
|
|
|
callback(AuthenticationResult.GenericError);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var error = (AuthError)((FirebaseException)createTask.Exception.InnerException).ErrorCode;
|
|
|
|
|
|
|
|
// ReSharper disable once SwitchStatementHandlesSomeKnownEnumValuesWithDefault
|
|
|
|
switch (error)
|
|
|
|
{
|
|
|
|
case AuthError.UserNotFound:
|
|
|
|
callback(AuthenticationResult.NonExistentUser);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case AuthError.InvalidEmail:
|
|
|
|
callback(AuthenticationResult.InvalidEmail);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case AuthError.WeakPassword:
|
|
|
|
case AuthError.InvalidCredential:
|
|
|
|
callback(AuthenticationResult.InvalidCredentials);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case AuthError.AccountExistsWithDifferentCredentials:
|
|
|
|
case AuthError.EmailAlreadyInUse:
|
|
|
|
callback(AuthenticationResult.AlreadyExistingUser);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case AuthError.Failure:
|
|
|
|
default:
|
|
|
|
Debug.LogError(error);
|
|
|
|
Debug.LogError(createTask.Exception);
|
|
|
|
callback(AuthenticationResult.GenericError);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
_auth.SignInWithEmailAndPasswordAsync(email, password)
|
|
|
|
.ContinueWithOnMainThread(signInTask =>
|
|
|
|
{
|
|
|
|
if (signInTask.IsCompletedSuccessfully)
|
|
|
|
{
|
|
|
|
callback(AuthenticationResult.Ok);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (signInTask.Exception?.InnerException == null)
|
|
|
|
{
|
|
|
|
callback(AuthenticationResult.GenericError);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var error = (AuthError)((FirebaseException)signInTask.Exception.InnerException).ErrorCode;
|
|
|
|
|
|
|
|
// ReSharper disable once SwitchStatementHandlesSomeKnownEnumValuesWithDefault
|
|
|
|
switch (error)
|
|
|
|
{
|
|
|
|
case AuthError.UserNotFound:
|
|
|
|
callback(AuthenticationResult.NonExistentUser);
|
|
|
|
return;
|
|
|
|
case AuthError.InvalidEmail:
|
|
|
|
callback(AuthenticationResult.InvalidEmail);
|
|
|
|
return;
|
|
|
|
case AuthError.WeakPassword:
|
|
|
|
case AuthError.InvalidCredential:
|
|
|
|
callback(AuthenticationResult.InvalidCredentials);
|
|
|
|
return;
|
|
|
|
case AuthError.AccountExistsWithDifferentCredentials:
|
|
|
|
case AuthError.EmailAlreadyInUse:
|
|
|
|
callback(AuthenticationResult.AlreadyExistingUser);
|
|
|
|
return;
|
|
|
|
case AuthError.Failure:
|
|
|
|
default:
|
|
|
|
Debug.LogError(error);
|
|
|
|
Debug.LogError(signInTask.Exception);
|
|
|
|
callback(AuthenticationResult.GenericError);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// function to retrieve the user's username from the database
|
|
|
|
/// </summary>
|
|
|
|
private void RetrieveUsername()
|
|
|
|
{
|
|
|
|
if (!Status.Equals(FirebaseConnectionStatus.Connected)) return;
|
|
|
|
_db.Child("users").Child(_user.UserId).Child("username").GetValueAsync().ContinueWith(task =>
|
|
|
|
{
|
|
|
|
if (task.IsCompletedSuccessfully)
|
|
|
|
{
|
|
|
|
_username = task.Result.Value.ToString();
|
|
|
|
Debug.Log($"our username is {_username}");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
_username = "???";
|
|
|
|
Debug.LogError("failed to get username");
|
|
|
|
}
|
|
|
|
});
|
2024-11-15 04:15:45 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to retrieve the user
|
|
|
|
/// </summary>
|
|
|
|
/// <returns>the firebase user object</returns>
|
2024-11-17 07:29:22 +08:00
|
|
|
public FirebaseUser GetUser()
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
|
|
|
return _user;
|
|
|
|
}
|
2024-11-15 04:58:05 +08:00
|
|
|
|
2024-11-17 07:29:22 +08:00
|
|
|
public string GetUsername()
|
|
|
|
{
|
|
|
|
return _username;
|
|
|
|
}
|
|
|
|
|
2024-11-15 04:15:45 +08:00
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to sign out the user
|
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void SignOutUser()
|
2024-11-15 04:15:45 +08:00
|
|
|
{
|
|
|
|
_auth.SignOut();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to submit a play to the database
|
|
|
|
/// </summary>
|
2024-11-15 05:13:18 +08:00
|
|
|
/// <param name="playData">play data</param>
|
2024-11-15 04:15:45 +08:00
|
|
|
/// <param name="callback">callback function that takes in one DatabaseTransactionResult argument</param>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void SubmitPlay(
|
2024-11-15 05:13:18 +08:00
|
|
|
PlayData playData,
|
2024-11-15 04:15:45 +08:00
|
|
|
Action<DatabaseTransactionResult> callback)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to get and calculate the user's rating from the database
|
|
|
|
/// calculation is done locally, call UpdateUserRating to update the user's rating in the database
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="callback">callback function that takes in a DatabaseTransactionResult and float (user rating) argument</param>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void CalculateUserRating(
|
2024-11-15 04:15:45 +08:00
|
|
|
Action<DatabaseTransactionResult, float> callback)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to update the user's rating in the database
|
|
|
|
/// </summary>
|
|
|
|
/// <param name="newRating">new user rating value as a float</param>
|
|
|
|
/// <param name="callback">callback function that takes in one DatabaseTransactionResult argument</param>
|
2024-11-17 07:29:22 +08:00
|
|
|
public void UpdateUserRating(
|
2024-11-15 04:15:45 +08:00
|
|
|
float newRating,
|
|
|
|
Action<DatabaseTransactionResult> callback)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// abstraction function to get the leaderboard from the database
|
|
|
|
/// </summary>
|
2024-11-17 07:29:22 +08:00
|
|
|
/// <param name="callback">
|
|
|
|
/// callback function that takes in a DatabaseTransactionResult and LeaderboardEntry[] argument
|
|
|
|
/// </param>
|
|
|
|
public void GetLeaderboard(
|
2024-11-15 04:15:45 +08:00
|
|
|
Action<DatabaseTransactionResult, LeaderboardEntry[]> callback)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
2024-11-17 07:29:22 +08:00
|
|
|
// private void Playground()
|
|
|
|
// {
|
|
|
|
// // update username
|
|
|
|
// _db.Child("users").Child(_user.UserId).Child("username").SetValueAsync("newusername").ContinueWith(task => { });
|
|
|
|
//
|
|
|
|
// // update email
|
|
|
|
// _user.SendEmailVerificationBeforeUpdatingEmailAsync("name@example.com").ContinueWith(task => { });
|
|
|
|
//
|
|
|
|
// // update password
|
|
|
|
// _user.UpdatePasswordAsync("password").ContinueWith(task => { });
|
|
|
|
//
|
|
|
|
// // reset password
|
|
|
|
// _auth.SendPasswordResetEmailAsync("name@example.com").ContinueWith(task => { });
|
|
|
|
// }
|
|
|
|
|
2024-11-15 04:15:45 +08:00
|
|
|
/// <summary>
|
|
|
|
/// struct for a leaderboard entry
|
|
|
|
/// </summary>
|
|
|
|
public struct LeaderboardEntry
|
|
|
|
{
|
|
|
|
public string Username;
|
|
|
|
public float Rating;
|
|
|
|
public int PlayCount;
|
2024-11-17 07:29:22 +08:00
|
|
|
|
|
|
|
public LeaderboardEntry(string username, float rating, int playCount)
|
|
|
|
{
|
|
|
|
Username = username;
|
|
|
|
Rating = rating;
|
|
|
|
PlayCount = playCount;
|
|
|
|
}
|
2024-11-15 04:15:45 +08:00
|
|
|
}
|
2024-11-15 05:13:18 +08:00
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// struct for play data
|
|
|
|
/// </summary>
|
|
|
|
public struct PlayData
|
|
|
|
{
|
|
|
|
public int RoundsPlayed;
|
|
|
|
public float AverageOverallAccuracy;
|
2024-11-17 07:29:22 +08:00
|
|
|
public float AverageLightnessAccuracy;
|
|
|
|
public float AverageChromaAccuracy;
|
|
|
|
public float AverageHueAccuracy;
|
2024-11-15 05:13:18 +08:00
|
|
|
}
|
2024-11-15 04:15:45 +08:00
|
|
|
}
|