game: + hallwayLeft, hallwayRight
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--- !u!114 &-7011558710299706105
|
--- !u!114 &-7011558710299706105
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 3
|
m_ObjectHideFlags: 3
|
||||||
|
@ -65,26 +60,18 @@ MonoBehaviour:
|
||||||
m_Name: Vignette
|
m_Name: Vignette
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
active: 1
|
active: 1
|
||||||
m_AdvancedMode: 0
|
|
||||||
color:
|
color:
|
||||||
m_OverrideState: 0
|
m_OverrideState: 0
|
||||||
m_Value: {r: 0, g: 0, b: 0, a: 1}
|
m_Value: {r: 0, g: 0, b: 0, a: 1}
|
||||||
hdr: 0
|
|
||||||
showAlpha: 0
|
|
||||||
showEyeDropper: 1
|
|
||||||
center:
|
center:
|
||||||
m_OverrideState: 0
|
m_OverrideState: 0
|
||||||
m_Value: {x: 0.5, y: 0.5}
|
m_Value: {x: 0.5, y: 0.5}
|
||||||
intensity:
|
intensity:
|
||||||
m_OverrideState: 1
|
m_OverrideState: 1
|
||||||
m_Value: 0.25
|
m_Value: 0.25
|
||||||
min: 0
|
|
||||||
max: 1
|
|
||||||
smoothness:
|
smoothness:
|
||||||
m_OverrideState: 1
|
m_OverrideState: 1
|
||||||
m_Value: 0.4
|
m_Value: 0.4
|
||||||
min: 0.01
|
|
||||||
max: 1
|
|
||||||
rounded:
|
rounded:
|
||||||
m_OverrideState: 0
|
m_OverrideState: 0
|
||||||
m_Value: 0
|
m_Value: 0
|
||||||
|
@ -117,7 +104,30 @@ MonoBehaviour:
|
||||||
m_Name: Tonemapping
|
m_Name: Tonemapping
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
active: 1
|
active: 1
|
||||||
m_AdvancedMode: 0
|
|
||||||
mode:
|
mode:
|
||||||
m_OverrideState: 1
|
m_OverrideState: 1
|
||||||
m_Value: 1
|
m_Value: 1
|
||||||
|
neutralHDRRangeReductionMode:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 2
|
||||||
|
acesPreset:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 3
|
||||||
|
hueShiftAmount:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 0
|
||||||
|
detectPaperWhite:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 0
|
||||||
|
paperWhite:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 300
|
||||||
|
detectBrightnessLimits:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 1
|
||||||
|
minNits:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 0.005
|
||||||
|
maxNits:
|
||||||
|
m_OverrideState: 0
|
||||||
|
m_Value: 1000
|
||||||
|
|
|
@ -805,7 +805,20 @@ PlayerSettings:
|
||||||
webGLMemoryGeometricGrowthStep: 0.2
|
webGLMemoryGeometricGrowthStep: 0.2
|
||||||
webGLMemoryGeometricGrowthCap: 96
|
webGLMemoryGeometricGrowthCap: 96
|
||||||
webGLPowerPreference: 2
|
webGLPowerPreference: 2
|
||||||
scriptingDefineSymbols: {}
|
scriptingDefineSymbols:
|
||||||
|
Android: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS4: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
PS5: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
QNX: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Stadia: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
Standalone: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
VisionOS: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
WebGL: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
XboxOne: UNITY_POST_PROCESSING_STACK_V2
|
||||||
|
tvOS: UNITY_POST_PROCESSING_STACK_V2
|
||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend: {}
|
scriptingBackend: {}
|
||||||
|
|
BIN
Modelling/Substance/heroCrystal_autosave_0.spp
(Stored with Git LFS)
BIN
Modelling/Substance/heroCrystal_autosave_0.spp
(Stored with Git LFS)
Binary file not shown.
Reference in a new issue