20 lines
416 B
C#
20 lines
416 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Healthbar : MonoBehaviour
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{
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public Slider slider;
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void Start()
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{
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slider.maxValue = GameManager.instance.playerHealth;
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slider.value = GameManager.instance.playerHealth;
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}
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public void Update()
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{
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slider.value = GameManager.instance.playerHealth;
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}
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}
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