%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
  m_Name: StarterAssetsURPRenderer
  m_EditorClassIdentifier: 
  debugShaders:
    debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
  m_RendererFeatures: []
  m_RendererFeatureMap: 
  m_UseNativeRenderPass: 0
  postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
  xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
  shaders:
    blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
    copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
    screenSpaceShadowPS: {fileID: 0}
    samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
    stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
    fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
    materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
    coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
    coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
    cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3}
    objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3}
  m_AssetVersion: 1
  m_OpaqueLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_TransparentLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_DefaultStencilState:
    overrideStencilState: 0
    stencilReference: 0
    stencilCompareFunction: 8
    passOperation: 2
    failOperation: 0
    zFailOperation: 0
  m_ShadowTransparentReceive: 1
  m_RenderingMode: 0
  m_DepthPrimingMode: 0
  m_AccurateGbufferNormals: 0
  m_ClusteredRendering: 0
  m_TileSize: 32
  m_IntermediateTextureMode: 1
