11 lines
267 B
C#
11 lines
267 B
C#
using UnityEngine;
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public class NextButton : MonoBehaviour
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{
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public void CallNext()
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{
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var npcs = NpcManager.instance.currentNpcs;
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var randomnpc = npcs[Random.Range(0, npcs.Count)];
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randomnpc.GetComponent<NpcMovementRework>().Called();
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}
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}
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