game: sign isnt working
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parent
ff6a6399e4
commit
f81c50b5a0
7 changed files with 30 additions and 12 deletions
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@ -5663,7 +5663,7 @@ MonoBehaviour:
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m_OverrideVoxelSize: 0
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m_VoxelSize: 0.06666667
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m_MinRegionArea: 2
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m_NavMeshData: {fileID: 23800000, guid: e3436bd4caa03b0448c2702401bde1e3, type: 2}
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m_NavMeshData: {fileID: 23800000, guid: 0d3826611b9f1d141ab5b351c944490f, type: 2}
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m_BuildHeightMesh: 1
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--- !u!114 &520849219
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MonoBehaviour:
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@ -5719,7 +5719,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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url: https://fchobpauqasfebohuuam.supabase.co
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anonKey: eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJzdXBhYmFzZSIsInJlZiI6ImZjaG9icGF1cWFzZmVib2h1dWFtIiwicm9sZSI6ImFub24iLCJpYXQiOjE3MzczNTYyNTUsImV4cCI6MjA1MjkzMjI1NX0.LkwCnzjtf8CPLrm6OONkjyjxZW8jE05V_spbOEeAXEM
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menuButtons: {fileID: 0}
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menuButtons: {fileID: 387192628}
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--- !u!1 &553967502
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GameObject:
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m_ObjectHideFlags: 0
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@ -6867,7 +6867,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0bab791ccf13189449b82b8f0b70b269, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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shiftDuration: 20
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shiftDuration: 60
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npcSpawnArea: {fileID: 1126609776}
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--- !u!1 &741702766
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GameObject:
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@ -17536,6 +17536,10 @@ PrefabInstance:
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serializedVersion: 3
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m_TransformParent: {fileID: 1432899214}
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m_Modifications:
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- target: {fileID: 5163886654783036366, guid: 0197fe44356b38740b9747f44a27fa94, type: 3}
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propertyPath: m_TagString
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value: Pen
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objectReference: {fileID: 0}
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- target: {fileID: 8641240288083967895, guid: 0197fe44356b38740b9747f44a27fa94, type: 3}
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propertyPath: m_Name
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value: Mug_With_Tools_Pen
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BIN
SSLR/Assets/Scenes/LiviPlayground/NavMesh-Game Manager.asset
Normal file
BIN
SSLR/Assets/Scenes/LiviPlayground/NavMesh-Game Manager.asset
Normal file
Binary file not shown.
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 0d3826611b9f1d141ab5b351c944490f
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 23800000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -54,7 +54,7 @@ public class PaperSocket : MonoBehaviour
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GameObject paperObject = args.interactableObject.transform.gameObject;
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string paperName = paperObject.name;
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if (socketName == "Paper Socket_NPC")
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if (socketName == "Paper Socket_NPC" && paperName == "Spawnable_Doc")
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{
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if (paperName == "Spawnable_Doc")
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{
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@ -72,6 +72,8 @@ public class PaperSocket : MonoBehaviour
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else
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{
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Debug.Log("Either not stamped or not signed");
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XRSocketInteractor socket = GetComponent<XRSocketInteractor>();
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socket.interactionManager.SelectExit(socket, args.interactableObject);
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}
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}
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}
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@ -35,6 +35,7 @@ public class PenInteractor : MonoBehaviour
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if(!stampDocScript.isSigned)
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{
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PlayerDialogueInteraction.instance.servicesPanel.SetActive(true);
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PlayerDialogueInteraction.instance.questionPanel.SetActive(false);
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}
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}
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else
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@ -44,5 +45,4 @@ public class PenInteractor : MonoBehaviour
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}
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}
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}
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}
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@ -44,13 +44,13 @@ public class PlayerDialogueInteraction : MonoBehaviour
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public GameObject giveDocumentsTick;
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[Header("Services")]
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public GameObject comcareServiceButton;
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/*public GameObject comcareServiceButton;
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public GameObject fscServiceButton;
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public GameObject peersServiceButton;
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public GameObject transitionalSheltersServiceButton;
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public GameObject cpsServiceButton;
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public GameObject sgEnableServiceButton;
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public StampDocument currentDocument;
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public GameObject sgEnableServiceButton;*/
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public GameObject currentDocument;
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/// <summary>
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/// Do not destroy on load, and resetting UI
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@ -206,6 +206,8 @@ public class PlayerDialogueInteraction : MonoBehaviour
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public void OnServiceSelected(string service)
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{
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servicesPanel.SetActive(false);
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currentDocument.Sign(service);
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questionPanel.SetActive(true);
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currentDocument.GetComponent<StampDocument>().Sign(service);
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}
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}
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@ -166,12 +166,14 @@ public class StampDocument : MonoBehaviour
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/// Declares this is current document
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/// </summary>
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/// <param name="other"></param>
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private void OnTriggerEnter(Collider other)
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private void OnColliderEnter(Collider collision)
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{
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if (other.gameObject.CompareTag("Pen"))
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if (collision.gameObject.CompareTag("Pen"))
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{
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/*
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PlayerDialogueInteraction.instance.servicesPanel.SetActive(true);
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PlayerDialogueInteraction.instance.currentDocument = this;
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*/
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PlayerDialogueInteraction.instance.currentDocument = gameObject;
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}
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}
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}
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