diff --git a/SSLR/Assets/Scenes/UiScene.unity b/SSLR/Assets/Scenes/UiScene.unity index c58ff90..8289b1a 100644 --- a/SSLR/Assets/Scenes/UiScene.unity +++ b/SSLR/Assets/Scenes/UiScene.unity @@ -323,6 +323,7 @@ MonoBehaviour: m_EditorClassIdentifier: url: https://fchobpauqasfebohuuam.supabase.co anonKey: eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJzdXBhYmFzZSIsInJlZiI6ImZjaG9icGF1cWFzZmVib2h1dWFtIiwicm9sZSI6ImFub24iLCJpYXQiOjE3MzczNTYyNTUsImV4cCI6MjA1MjkzMjI1NX0.LkwCnzjtf8CPLrm6OONkjyjxZW8jE05V_spbOEeAXEM + menuButtons: {fileID: 0} --- !u!4 &153157624 Transform: m_ObjectHideFlags: 0 @@ -378,6 +379,8 @@ MonoBehaviour: peopleHelpedText: {fileID: 715913504} accuracyText: {fileID: 1532682198} profilePicture: {fileID: 1616624835} + authPanel: {fileID: 1474701987} + menuPanel: {fileID: 1087504102} --- !u!114 &158339685 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1992,30 +1995,6 @@ MonoBehaviour: m_StringArgument: MainMenu m_BoolArgument: 0 m_CallState: 2 - - m_Target: {fileID: 1474701987} - m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine - m_MethodName: SetActive - m_Mode: 6 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 0 - m_CallState: 2 - - m_Target: {fileID: 1087504102} - m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine - m_MethodName: SetActive - m_Mode: 6 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 1 - m_CallState: 2 --- !u!114 &629920332 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2976,7 +2955,7 @@ MonoBehaviour: m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 - m_StringArgument: + m_StringArgument: Game Scene m_BoolArgument: 0 m_CallState: 2 --- !u!114 &1178136179 @@ -4932,7 +4911,19 @@ MonoBehaviour: m_TargetGraphic: {fileID: 2110910348} m_OnClick: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 158339684} + m_TargetAssemblyTypeName: MenuButtons, Assembly-CSharp + m_MethodName: QuitGame + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!114 &2110910348 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/SSLR/Assets/Scripts/Backend.cs b/SSLR/Assets/Scripts/Backend.cs index 793b74a..ac0e5f2 100644 --- a/SSLR/Assets/Scripts/Backend.cs +++ b/SSLR/Assets/Scripts/Backend.cs @@ -48,6 +48,11 @@ public class Backend : MonoBehaviour /// public Users User; + /// + /// menu buttons access + /// + public MenuButtons menuButtons; + /// /// setting up supabase client /// @@ -133,6 +138,9 @@ public class Backend : MonoBehaviour Session = await Client.Auth.SignIn(email, password); Debug.Log(Session.User.Id); GetData(Session.User.Id); + + menuButtons.authPanel.SetActive(false); + menuButtons.menuPanel.SetActive(true); } /// diff --git a/SSLR/Assets/Scripts/MenuButtons.cs b/SSLR/Assets/Scripts/MenuButtons.cs index 28a24c6..58084ac 100644 --- a/SSLR/Assets/Scripts/MenuButtons.cs +++ b/SSLR/Assets/Scripts/MenuButtons.cs @@ -22,6 +22,9 @@ public class MenuButtons : MonoBehaviour public Image profilePicture; + public GameObject authPanel; + public GameObject menuPanel; + /// /// Calling backend to log player in /// diff --git a/SSLR/ProjectSettings/EditorBuildSettings.asset b/SSLR/ProjectSettings/EditorBuildSettings.asset index 58c005c..9cdb316 100644 --- a/SSLR/ProjectSettings/EditorBuildSettings.asset +++ b/SSLR/ProjectSettings/EditorBuildSettings.asset @@ -14,7 +14,7 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/UiScene.unity guid: 8fe854ce20bb48b47a224673cb413ed9 - - enabled: 1 + - enabled: 0 path: Assets/Scenes/MainMenu.unity guid: 0dead7ea6762a43489aa58bfe36aeb32 m_configObjects: