game: npc fix pt??? and pause
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9 changed files with 2578 additions and 187 deletions
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@ -150,6 +150,7 @@ public class NpcMovementRework : MonoBehaviour
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public void Despawn(bool endDay = false)
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{
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animator.SetBool(IsSitting, false);
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NpcManager.instance.tableCollider = true;
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if (endDay)
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{
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@ -180,7 +181,7 @@ public class NpcMovementRework : MonoBehaviour
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Destroy(gameObject);
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break;
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}
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yield return 0;
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}
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}
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@ -72,7 +72,8 @@ public class NpcManager : MonoBehaviour
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/// the position of the desk
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/// </summary>
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public Transform desk;
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public bool tableCollider = true;
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/// <summary>
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/// singleton pattern
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/// </summary>
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@ -4,11 +4,13 @@ using UnityEngine;
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public class TableCollider : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("NPC"))
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if (other.CompareTag("NPC") && NpcManager.instance.tableCollider)
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{
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other.GetComponent<NpcMovementRework>().Stop();
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NpcManager.instance.tableCollider = false;
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}
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}
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}
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SSLR/Assets/UI/Buttons/Close Btn.png
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SSLR/Assets/UI/Buttons/Close Btn.png
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SSLR/Assets/UI/Buttons/Close Btn.png.meta
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SSLR/Assets/UI/Buttons/Close Btn.png.meta
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BIN
SSLR/Assets/UI/Designs/Welcome Page.png
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SSLR/Assets/UI/Designs/Welcome Page.png
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