From c91acbced54fda51424df44d73ac4a52da28452f Mon Sep 17 00:00:00 2001 From: kookiekenobi Date: Tue, 28 Jan 2025 04:10:23 +0800 Subject: [PATCH] game: paper interaction pt1 spawning paper from NPC --- SSLR/Assets/Scenes/LiviPlayground.unity | 288 +++++++++++++++++++++++- SSLR/Assets/Scripts/NPCMovement.cs | 3 + 2 files changed, 288 insertions(+), 3 deletions(-) diff --git a/SSLR/Assets/Scenes/LiviPlayground.unity b/SSLR/Assets/Scenes/LiviPlayground.unity index 6d5ea74..8d42cf4 100644 --- a/SSLR/Assets/Scenes/LiviPlayground.unity +++ b/SSLR/Assets/Scenes/LiviPlayground.unity @@ -731,7 +731,8 @@ Transform: m_LocalPosition: {x: -0, y: 0.91, z: 10.13} m_LocalScale: {x: 0.90404, y: 0.90404, z: 0.90404} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1179830389} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!114 &624452553 @@ -759,6 +760,7 @@ MonoBehaviour: turnSpeed: 5 leftWalkPointSet: {fileID: 2107051479} rightWalkPointSet: {fileID: 1008392718} + paperObject: {fileID: 1179830388} --- !u!65 &624452554 BoxCollider: m_ObjectHideFlags: 0 @@ -1015,6 +1017,286 @@ Transform: - 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m_IsActive: 1 + m_IsActive: 0 --- !u!114 &1627151198 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2022,7 +2304,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!114 &2043314902 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/SSLR/Assets/Scripts/NPCMovement.cs b/SSLR/Assets/Scripts/NPCMovement.cs index a700365..dafcd95 100644 --- a/SSLR/Assets/Scripts/NPCMovement.cs +++ b/SSLR/Assets/Scripts/NPCMovement.cs @@ -24,6 +24,8 @@ public class NPCMovement : MonoBehaviour [SerializeField] private GameObject leftWalkPointSet; [SerializeField] private GameObject rightWalkPointSet; + public GameObject paperObject; + /// /// Start the coroutine /// @@ -77,6 +79,7 @@ public class NPCMovement : MonoBehaviour { StopAllCoroutines(); currentPtIndex = 0; + paperObject.SetActive(true); yield break; } }