game: auth fixed

This commit is contained in:
kookiekenobi 2025-02-17 18:04:07 +08:00
parent 191b9a5476
commit 89668fb098
2 changed files with 7 additions and 1 deletions

View file

@ -87,6 +87,12 @@ public class Backend : MonoBehaviour
User = null; User = null;
Session = null; Session = null;
await Client.Auth.SignOut(); await Client.Auth.SignOut();
menuButtons.authPanel.SetActive(true);
menuButtons.profilePanel.SetActive(false);
menuButtons.loginEmailInput.text = "";
menuButtons.loginPasswordInput.text = "";
} }
/// <summary> /// <summary>

View file

@ -12,7 +12,6 @@ public class MenuButtons : MonoBehaviour
/// Assigning Variables /// Assigning Variables
/// </summary> /// </summary>
public TMP_InputField loginEmailInput; public TMP_InputField loginEmailInput;
public TMP_InputField loginPasswordInput; public TMP_InputField loginPasswordInput;
public TextMeshProUGUI usernameText; public TextMeshProUGUI usernameText;
@ -24,6 +23,7 @@ public class MenuButtons : MonoBehaviour
public GameObject authPanel; public GameObject authPanel;
public GameObject menuPanel; public GameObject menuPanel;
public GameObject profilePanel;
/// <summary> /// <summary>
/// Calling backend to log player in /// Calling backend to log player in