game: changing script variables
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1 changed files with 2 additions and 2 deletions
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@ -41,7 +41,7 @@ public class Backend : MonoBehaviour
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FirebaseGet();
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FirebaseGet();
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}
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}
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public async void SendData(string uid, int score, string displayName, int daysPlayed, int customersHelped,
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public async void SendData(string uid, int score, string displayName, int daysPlayed, int customersHelpedCorrectly,
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int customersHelpedWrongly)
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int customersHelpedWrongly)
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{
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{
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var user = new Users
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var user = new Users
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@ -50,7 +50,7 @@ public class Backend : MonoBehaviour
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score = score,
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score = score,
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displayName = displayName,
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displayName = displayName,
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daysPlayed = daysPlayed,
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daysPlayed = daysPlayed,
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customersHelped = customersHelped,
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customersHelped = customersHelpedCorrectly,
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customersHelpedWrongly = customersHelpedWrongly,
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customersHelpedWrongly = customersHelpedWrongly,
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};
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};
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await Client.From<Users>().Insert(user).ContinueWith(SendTask =>
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await Client.From<Users>().Insert(user).ContinueWith(SendTask =>
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