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Our models initially come with URP shaders. Depending on the package you choose, we have also created custom shaders (water, glass, etc.) in Built-In, URP and HDRP variants. + +1. Package "URP_to_BuiltIn_source.unitypackage". +For your convenience, we have created a .unitypackage called "URP_to_Built-In". This package automatically changes the shaders of all materials from URP to Built-In. To install this package: +- Open your project in Unity. +- Go to the Assets menu and open the "Render_Pipeline_Convert" folder. +- Double click on the "URP_to_Built-In" file. +- Click the "Import" button. +After .unitypackage makes the changes to the materials it will change the URP shader to Built-In. + +2. Package "URP_to_HDRP_source.unitypackage". +For your convenience, we have created a .unitypackage called "URP_to_HDRP". This package automatically changes the shaders of all materials from URP to HDRP. To install this package: +- Open your project in Unity. +- Go to the Assets menu and open the "Render_Pipeline_Convert" folder. +- Double click on the "URP_to_HDRP" file. +- Click the "Import" button. +After .unitypackage makes the changes to the materials it will change the URP shader to HDRP. + +Conclusion +We hope that this documentation will help you to easily customize our project to your needs. 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