game: adding nuget and supabase packages
This commit is contained in:
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556 changed files with 80268 additions and 0 deletions
18
SSLR/Assets/NuGet.config
Normal file
18
SSLR/Assets/NuGet.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<add key="nuget.org" value="https://api.nuget.org/v3/index.json" />
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</packageSources>
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<disabledPackageSources />
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<activePackageSource>
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<add key="All" value="(Aggregate source)" />
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</activePackageSource>
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<config>
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<add key="packageInstallLocation" value="CustomWithinAssets" />
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<add key="repositoryPath" value="./Packages" />
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<add key="PackagesConfigDirectoryPath" value="." />
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<add key="slimRestore" value="true" />
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<add key="PreferNetStandardOverNetFramework" value="true" />
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</config>
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</configuration>
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23
SSLR/Assets/NuGet.config.meta
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23
SSLR/Assets/NuGet.config.meta
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@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: 32dd8528e1c0ae44f8835d484c18c009
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labels:
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- NuGetForUnity
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 1
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settings: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
8
SSLR/Assets/NuGet.meta
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8
SSLR/Assets/NuGet.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: dbf134857daf7df428aa31cdd055514f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
9
SSLR/Assets/NuGet/Editor.meta
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9
SSLR/Assets/NuGet/Editor.meta
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@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: b3fad56c531ac5a4db190a745f589a8e
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folderAsset: yes
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timeCreated: 1510280304
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
SSLR/Assets/NuGet/Editor/NuGetForUnity.PluginAPI.dll
(Stored with Git LFS)
Normal file
BIN
SSLR/Assets/NuGet/Editor/NuGetForUnity.PluginAPI.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
33
SSLR/Assets/NuGet/Editor/NuGetForUnity.PluginAPI.dll.meta
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33
SSLR/Assets/NuGet/Editor/NuGetForUnity.PluginAPI.dll.meta
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@ -0,0 +1,33 @@
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fileFormatVersion: 2
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guid: db9aa817d6ea05e4b9671f3092dcf2d9
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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||||
isPreloaded: 0
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||||
isOverridable: 1
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||||
isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 1
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settings:
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DefaultValueInitialized: true
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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userData:
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assetBundleName:
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assetBundleVariant:
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350
SSLR/Assets/NuGet/Editor/NuGetForUnity.PluginAPI.xml
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350
SSLR/Assets/NuGet/Editor/NuGetForUnity.PluginAPI.xml
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@ -0,0 +1,350 @@
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<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>NuGetForUnity.PluginAPI</name>
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</assembly>
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<members>
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<member name="T:NugetForUnity.PluginAPI.ExtensionPoints.IFoundInstalledPackageHandler">
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<summary>
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Implement this interface to add additional handling for each found installed package.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.ExtensionPoints.IFoundInstalledPackageHandler.ProcessInstalledPackage(NugetForUnity.PluginAPI.Models.INugetPackage)">
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<summary>
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This will be called for each found installed package in the project.
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</summary>
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<param name="installedPackage">The installedPackage created from found nuspec file.</param>
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</member>
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<member name="T:NugetForUnity.PluginAPI.ExtensionPoints.IPackageButtonsHandler">
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<summary>
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Implement this interface to add additional buttons for each package in NugetForUnity window.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.ExtensionPoints.IPackageButtonsHandler.DrawButtons(NugetForUnity.PluginAPI.Models.INugetPackage,NugetForUnity.PluginAPI.Models.INugetPackage,System.Boolean)">
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<summary>
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This method will be called for each package that is rendered in NugetForUnity window.
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</summary>
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<param name="package">Package being renderer, either online package or installed package.</param>
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<param name="installedPackage">If package is installed this represents the installed version, otherwise it is null.</param>
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<param name="existsInUnity">True if package installation should be disabled because it is already included in Unity.</param>
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</member>
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<member name="T:NugetForUnity.PluginAPI.ExtensionPoints.IPackageInstallFileHandler">
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<summary>
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Implement this interface to add additional handling of files being extracted from nupkg during installation.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.ExtensionPoints.IPackageInstallFileHandler.GetPackageFolderName(NugetForUnity.PluginAPI.Models.INugetPackageIdentifier,System.String)">
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<summary>
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This will be called when name of the folder where package will be installed should be determined.
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</summary>
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<param name="package">The package whose folder name is being determined.</param>
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<param name="startName">The starting default name that can be modified or replaced.</param>
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<returns>New package folder name.</returns>
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</member>
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<member name="M:NugetForUnity.PluginAPI.ExtensionPoints.IPackageInstallFileHandler.HandleFileExtraction(NugetForUnity.PluginAPI.Models.INugetPackage,System.IO.Compression.ZipArchiveEntry,System.String)">
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<summary>
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This will be called for each entry that is about to be processed from nupkg that is being installed.
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</summary>
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<param name="package">Package that is being installed.</param>
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<param name="entry">Zip entry that is about to be processed.</param>
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<param name="extractDirectory">The directory where the package is being installed.</param>
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<returns>True if this method handled the entry and doesn't want default handling to be executed, false otherwise.</returns>
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</member>
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<member name="T:NugetForUnity.PluginAPI.ExtensionPoints.IPackageUninstallHandler">
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<summary>
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Implement this interface to add additional handling when nupkg is being uninstalled.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.ExtensionPoints.IPackageUninstallHandler.HandleUninstall(NugetForUnity.PluginAPI.Models.INugetPackage,NugetForUnity.PluginAPI.PackageUninstallReason)">
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<summary>
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This method will be called for each package being uninstalled. Note that uninstall is also done for old version
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when package is being updated.
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</summary>
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<param name="package">The package being uninstalled.</param>
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<param name="uninstallReason">The reason uninstall is being called.</param>
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</member>
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<member name="M:NugetForUnity.PluginAPI.ExtensionPoints.IPackageUninstallHandler.HandleUninstalledAll">
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<summary>
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This method will be called when all packages have been uninstalled using uninstall all method.
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</summary>
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</member>
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<member name="T:NugetForUnity.PluginAPI.INugetPlugin">
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<summary>
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In order to register your plugin you need to implement this interface and then call
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methods on the provided registry object in order to provide additional functionalities
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for certain features.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.INugetPlugin.Register(NugetForUnity.PluginAPI.INugetPluginRegistry)">
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<summary>
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NugetForUnity will call this method automatically so you can tell it what custom
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functionalities your plugin is providing.
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</summary>
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<param name="registry">The registry where extension points can be registered to.</param>
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</member>
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<member name="T:NugetForUnity.PluginAPI.INugetPluginRegistry">
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<summary>
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NugetForUnity will pass an instance of this interface to INugetPlugin.Register method that plugins can use
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to register additional functionalities.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.INugetPluginRegistry.IsRunningInUnity">
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<summary>
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Gets a value indicating whether we are currently running in Unity or from CLI.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.INugetPluginRegistry.PluginService">
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<summary>
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Gets the methods that NugetForUnity provides to the plugin, like logging methods.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.INugetPluginRegistry.RegisterPackageButtonDrawer(NugetForUnity.PluginAPI.ExtensionPoints.IPackageButtonsHandler)">
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<summary>
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Register a class that will be used to draw additional buttons for each package in NugetForUnity editor window.
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</summary>
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<param name="packageButtonsHandler">The package buttons handler to register.</param>
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</member>
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<member name="M:NugetForUnity.PluginAPI.INugetPluginRegistry.RegisterPackageInstallFileHandler(NugetForUnity.PluginAPI.ExtensionPoints.IPackageInstallFileHandler)">
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<summary>
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Register a class that will be called for each file that is extracted from the nupkg that is being installed.
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</summary>
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<param name="packageInstallFileHandler">The file handler to register.</param>
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</member>
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<member name="M:NugetForUnity.PluginAPI.INugetPluginRegistry.RegisterPackageUninstallHandler(NugetForUnity.PluginAPI.ExtensionPoints.IPackageUninstallHandler)">
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<summary>
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Register a class that will be called when uninstalling some package.
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</summary>
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<param name="packageUninstallHandler">The package uninstall handler to register.</param>
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</member>
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<member name="M:NugetForUnity.PluginAPI.INugetPluginRegistry.RegisterFoundInstalledPackageHandler(NugetForUnity.PluginAPI.ExtensionPoints.IFoundInstalledPackageHandler)">
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<summary>
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Register a class that will be called when installed package is found.
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</summary>
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<param name="foundInstalledPackageHandler">The found installed package handler to register.</param>
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</member>
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<member name="T:NugetForUnity.PluginAPI.Models.INugetPackage">
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<summary>
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Represents a NuGet package.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPackage.Title">
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<summary>
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Gets the title (not ID) of the package. This is the "friendly" name that only appears in GUIs and on web-pages.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPackage.ProjectUrl">
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<summary>
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Gets the URL for the location of the package's source code.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPackage.CurrentFrameworkDependencies">
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<summary>
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Gets the list of dependencies for the framework that best matches what is available in Unity.
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</summary>
|
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<returns>List of dependencies.</returns>
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</member>
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<member name="T:NugetForUnity.PluginAPI.Models.INugetPackageIdentifier">
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<summary>
|
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Interface for a versioned NuGet package.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPackageIdentifier.Id">
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<summary>
|
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Gets the Id of the package.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPackageIdentifier.Version">
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<summary>
|
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Gets or sets the normalized version number of the NuGet package.
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This is the normalized version number without build-metadata e.g. <b>1.0.0+b3a8</b> is normalized to <b>1.0.0</b>.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.Models.INugetPackageIdentifier.GetPackageInstallPath(System.String)">
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<summary>
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Returns the folder path where this package is or will be installed.
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</summary>
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<param name="prefix">
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In case you need to manipulate the folder to a bit different name you can provide
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the prefix you want to add to folder name here.
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</param>
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<returns>
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Folder path where this package is or will be installed with an optional prefix to
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final path segment.
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</returns>
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</member>
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<member name="T:NugetForUnity.PluginAPI.Models.INugetPluginService">
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<summary>
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Service methods that NugetForUnity provides to its plugins.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPluginService.ProjectAssetsDir">
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<summary>
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Gets the absolute path to the projects Assets directory.
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</summary>
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</member>
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<member name="P:NugetForUnity.PluginAPI.Models.INugetPluginService.PackageInstallDir">
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<summary>
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Gets the absolute path to the directory where packages are installed.
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</summary>
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</member>
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<member name="M:NugetForUnity.PluginAPI.Models.INugetPluginService.RegisterNuspecCustomizer(System.Action{NugetForUnity.PluginAPI.Models.INuspecFile})">
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<summary>
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Allows plugin to register a function that will modify the contents of default new nuspec file.
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</summary>
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<param name="customizer">The function that will receive default nuspec file and modify it.</param>
|
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</member>
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<member name="M:NugetForUnity.PluginAPI.Models.INugetPluginService.CreateNuspecAndOpenEditor(System.String)">
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<summary>
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Allows plugin to create a new nuspec file on the given location.
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</summary>
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<param name="destinationDirectory">Either the absolute path within project to an existing directory or path relative to project's Asset folder.</param>
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</member>
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<member name="M:NugetForUnity.PluginAPI.Models.INugetPluginService.LogError(System.String)">
|
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<summary>
|
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Logs the given error message.
|
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</summary>
|
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<param name="message">Message to log.</param>
|
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</member>
|
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<member name="M:NugetForUnity.PluginAPI.Models.INugetPluginService.LogErrorFormat(System.String,System.Object[])">
|
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<summary>
|
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Logs a formatted error message.
|
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</summary>
|
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<param name="format">A composite format string.</param>
|
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<param name="args">Format arguments.</param>
|
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</member>
|
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<member name="M:NugetForUnity.PluginAPI.Models.INugetPluginService.LogVerbose(System.String,System.Object[])">
|
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<summary>
|
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Logs a formatted error message only if Verbose logging is enabled.
|
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</summary>
|
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<param name="format">A composite format string.</param>
|
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<param name="args">Format arguments.</param>
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</member>
|
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<member name="T:NugetForUnity.PluginAPI.Models.INuspecFile">
|
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<summary>
|
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Represents a .nuspec file used to store metadata for a NuGet package.
|
||||
</summary>
|
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</member>
|
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<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.Id">
|
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<summary>
|
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Gets or sets the Id of the package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.RepositoryBranch">
|
||||
<summary>
|
||||
Gets or sets the source control branch the package is from.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.RepositoryCommit">
|
||||
<summary>
|
||||
Gets or sets the source control commit the package is from.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.RepositoryType">
|
||||
<summary>
|
||||
Gets or sets the type of source control software that the package's source code resides in.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.RepositoryUrl">
|
||||
<summary>
|
||||
Gets or sets the url for the location of the package's source code.
|
||||
</summary>
|
||||
</member>
|
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<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.Title">
|
||||
<summary>
|
||||
Gets or sets the title of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.Owners">
|
||||
<summary>
|
||||
Gets or sets the owners of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.LicenseUrl">
|
||||
<summary>
|
||||
Gets or sets the URL for the location of the license of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.ProjectUrl">
|
||||
<summary>
|
||||
Gets or sets the URL for the location of the project web-page of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.IconUrl">
|
||||
<summary>
|
||||
Gets or sets the URL for the location of the icon of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.Icon">
|
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<summary>
|
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Gets the path to a icon file. The path is relative to the root folder of the package. This is a alternative to using a URL <see cref="P:NugetForUnity.PluginAPI.Models.INuspecFile.IconUrl" />
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.
|
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</summary>
|
||||
</member>
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||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.IconFilePath">
|
||||
<summary>
|
||||
Gets the full path to a icon file. This is only set if the .nuspec file contains a <see cref="P:NugetForUnity.PluginAPI.Models.INuspecFile.Icon" />. This is a alternative to using a URL
|
||||
<see cref="P:NugetForUnity.PluginAPI.Models.INuspecFile.IconUrl" />.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.RequireLicenseAcceptance">
|
||||
<summary>
|
||||
Gets or sets a value indicating whether the license of the NuGet package needs to be accepted in order to use it.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.ReleaseNotes">
|
||||
<summary>
|
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Gets or sets the release notes of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
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<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.Copyright">
|
||||
<summary>
|
||||
Gets or sets the copyright of the NuGet package.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:NugetForUnity.PluginAPI.Models.INuspecFile.Tags">
|
||||
<summary>
|
||||
Gets or sets the tags of the NuGet package.
|
||||
</summary>
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SSLR/Assets/NuGet/Resources/defaultIcon.png
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Binary file not shown.
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SSLR/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.1.1.0/LICENSE.TXT
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The MIT License (MIT)
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Copyright (c) .NET Foundation and Contributors
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All rights reserved.
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|
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|
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
|
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|
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The above copyright notice and this permission notice shall be included in all
|
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copies or substantial portions of the Software.
|
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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SOFTWARE.
|
7
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Normal file
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<authors>Microsoft</authors>
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<owners>microsoft,dotnetframework</owners>
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System.IAsyncDisposable
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System.Collections.Generic.IAsyncEnumerable
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System.Collections.Generic.IAsyncEnumerator
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When using NuGet 3.x this package requires at least version 3.4.</description>
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<releaseNotes>https://go.microsoft.com/fwlink/?LinkID=799421</releaseNotes>
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<frameworkAssembly assemblyName="mscorlib" targetFramework=".NETFramework4.6.1" />
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375
SSLR/Assets/Packages/Microsoft.Bcl.AsyncInterfaces.1.1.0/THIRD-PARTY-NOTICES.TXT
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Normal file
375
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vendored
Normal file
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@ -0,0 +1,375 @@
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|||
.NET Core uses third-party libraries or other resources that may be
|
||||
distributed under licenses different than the .NET Core software.
|
||||
|
||||
In the event that we accidentally failed to list a required notice, please
|
||||
bring it to our attention. Post an issue or email us:
|
||||
|
||||
dotnet@microsoft.com
|
||||
|
||||
The attached notices are provided for information only.
|
||||
|
||||
License notice for ASP.NET
|
||||
-------------------------------
|
||||
|
||||
Copyright (c) .NET Foundation. All rights reserved.
|
||||
Licensed under the Apache License, Version 2.0.
|
||||
|
||||
Available at
|
||||
https://github.com/aspnet/AspNetCore/blob/master/LICENSE.txt
|
||||
|
||||
License notice for Slicing-by-8
|
||||
-------------------------------
|
||||
|
||||
http://sourceforge.net/projects/slicing-by-8/
|
||||
|
||||
Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved
|
||||
|
||||
|
||||
This software program is licensed subject to the BSD License, available at
|
||||
http://www.opensource.org/licenses/bsd-license.html.
|
||||
|
||||
|
||||
License notice for Unicode data
|
||||
-------------------------------
|
||||
|
||||
http://www.unicode.org/copyright.html#License
|
||||
|
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Copyright © 1991-2017 Unicode, Inc. All rights reserved.
|
||||
Distributed under the Terms of Use in http://www.unicode.org/copyright.html.
|
||||
|
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Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Unicode data files and any associated documentation
|
||||
(the "Data Files") or Unicode software and any associated documentation
|
||||
(the "Software") to deal in the Data Files or Software
|
||||
without restriction, including without limitation the rights to use,
|
||||
copy, modify, merge, publish, distribute, and/or sell copies of
|
||||
the Data Files or Software, and to permit persons to whom the Data Files
|
||||
or Software are furnished to do so, provided that either
|
||||
(a) this copyright and permission notice appear with all copies
|
||||
of the Data Files or Software, or
|
||||
(b) this copyright and permission notice appear in associated
|
||||
Documentation.
|
||||
|
||||
THE DATA FILES AND SOFTWARE ARE PROVIDED "AS IS", WITHOUT WARRANTY OF
|
||||
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
|
||||
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT OF THIRD PARTY RIGHTS.
|
||||
IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS
|
||||
NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL
|
||||
DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
|
||||
DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
|
||||
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
PERFORMANCE OF THE DATA FILES OR SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of a copyright holder
|
||||
shall not be used in advertising or otherwise to promote the sale,
|
||||
use or other dealings in these Data Files or Software without prior
|
||||
written authorization of the copyright holder.
|
||||
|
||||
License notice for Zlib
|
||||
-----------------------
|
||||
|
||||
https://github.com/madler/zlib
|
||||
http://zlib.net/zlib_license.html
|
||||
|
||||
/* zlib.h -- interface of the 'zlib' general purpose compression library
|
||||
version 1.2.11, January 15th, 2017
|
||||
|
||||
Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
|
||||
*/
|
||||
|
||||
License notice for Mono
|
||||
-------------------------------
|
||||
|
||||
http://www.mono-project.com/docs/about-mono/
|
||||
|
||||
Copyright (c) .NET Foundation Contributors
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
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|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
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|
||||
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|
||||
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|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
License notice for International Organization for Standardization
|
||||
-----------------------------------------------------------------
|
||||
|
||||
Portions (C) International Organization for Standardization 1986:
|
||||
Permission to copy in any form is granted for use with
|
||||
conforming SGML systems and applications as defined in
|
||||
ISO 8879, provided this notice is included in all copies.
|
||||
|
||||
License notice for Intel
|
||||
------------------------
|
||||
|
||||
"Copyright (c) 2004-2006 Intel Corporation - All Rights Reserved
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
License notice for Xamarin and Novell
|
||||
-------------------------------------
|
||||
|
||||
Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Copyright (c) 2011 Novell, Inc (http://www.novell.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Third party notice for W3C
|
||||
--------------------------
|
||||
|
||||
"W3C SOFTWARE AND DOCUMENT NOTICE AND LICENSE
|
||||
Status: This license takes effect 13 May, 2015.
|
||||
This work is being provided by the copyright holders under the following license.
|
||||
License
|
||||
By obtaining and/or copying this work, you (the licensee) agree that you have read, understood, and will comply with the following terms and conditions.
|
||||
Permission to copy, modify, and distribute this work, with or without modification, for any purpose and without fee or royalty is hereby granted, provided that you include the following on ALL copies of the work or portions thereof, including modifications:
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The full text of this NOTICE in a location viewable to users of the redistributed or derivative work.
|
||||
Any pre-existing intellectual property disclaimers, notices, or terms and conditions. If none exist, the W3C Software and Document Short Notice should be included.
|
||||
Notice of any changes or modifications, through a copyright statement on the new code or document such as "This software or document includes material copied from or derived from [title and URI of the W3C document]. Copyright © [YEAR] W3C® (MIT, ERCIM, Keio, Beihang)."
|
||||
Disclaimers
|
||||
THIS WORK IS PROVIDED "AS IS," AND COPYRIGHT HOLDERS MAKE NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF THE SOFTWARE OR DOCUMENT WILL NOT INFRINGE ANY THIRD PARTY PATENTS, COPYRIGHTS, TRADEMARKS OR OTHER RIGHTS.
|
||||
COPYRIGHT HOLDERS WILL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF ANY USE OF THE SOFTWARE OR DOCUMENT.
|
||||
The name and trademarks of copyright holders may NOT be used in advertising or publicity pertaining to the work without specific, written prior permission. Title to copyright in this work will at all times remain with copyright holders."
|
||||
|
||||
License notice for Bit Twiddling Hacks
|
||||
--------------------------------------
|
||||
|
||||
Bit Twiddling Hacks
|
||||
|
||||
By Sean Eron Anderson
|
||||
seander@cs.stanford.edu
|
||||
|
||||
Individually, the code snippets here are in the public domain (unless otherwise
|
||||
noted) — feel free to use them however you please. The aggregate collection and
|
||||
descriptions are © 1997-2005 Sean Eron Anderson. The code and descriptions are
|
||||
distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY and
|
||||
without even the implied warranty of merchantability or fitness for a particular
|
||||
purpose.
|
||||
|
||||
License notice for Brotli
|
||||
--------------------------------------
|
||||
|
||||
Copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
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|
||||
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|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
compress_fragment.c:
|
||||
Copyright (c) 2011, Google Inc.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following disclaimer
|
||||
in the documentation and/or other materials provided with the
|
||||
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|
||||
* Neither the name of Google Inc. nor the names of its
|
||||
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|
||||
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|
||||
|
||||
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|
||||
""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
decode_fuzzer.c:
|
||||
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|
||||
|
||||
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|
||||
modification, are permitted provided that the following conditions are
|
||||
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|
||||
|
||||
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|
||||
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|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the following disclaimer
|
||||
in the documentation and/or other materials provided with the
|
||||
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|
||||
* Neither the name of Google Inc. nor the names of its
|
||||
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|
||||
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|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
License notice for Json.NET
|
||||
-------------------------------
|
||||
|
||||
https://github.com/JamesNK/Newtonsoft.Json/blob/master/LICENSE.md
|
||||
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2007 James Newton-King
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
License notice for vectorized base64 encoding / decoding
|
||||
--------------------------------------------------------
|
||||
|
||||
Copyright (c) 2005-2007, Nick Galbreath
|
||||
Copyright (c) 2013-2017, Alfred Klomp
|
||||
Copyright (c) 2015-2017, Wojciech Mula
|
||||
Copyright (c) 2016-2017, Matthieu Darbois
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are
|
||||
met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
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|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
|
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||||
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|
||||
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## About
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Supports the lower-level abstractions for the dependency injection (DI) software design pattern which is a technique for achieving Inversion of Control (IoC) between classes and their dependencies.
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|
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* [Conceptual documentation](https://learn.microsoft.com/dotnet/core/extensions/dependency-injection)
|
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* API documentation
|
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- `Microsoft.Extensions.DependencyInjection`
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- `Microsoft.Extensions.Hosting`
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Microsoft.Extensions.DependencyInjection.Abstractions is released as open source under the [MIT license](https://licenses.nuget.org/MIT). Bug reports and contributions are welcome at [the GitHub repository](https://github.com/dotnet/runtime).
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The MIT License (MIT)
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Copyright (c) .NET Foundation and Contributors
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All rights reserved.
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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<readme>PACKAGE.md</readme>
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<projectUrl>https://dot.net/</projectUrl>
|
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<description>Logging abstractions for Microsoft.Extensions.Logging.
|
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|
||||
Commonly Used Types:
|
||||
Microsoft.Extensions.Logging.ILogger
|
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Microsoft.Extensions.Logging.ILoggerFactory
|
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Microsoft.Extensions.Logging.ILogger<TCategoryName>
|
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Microsoft.Extensions.Logging.LogLevel
|
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Microsoft.Extensions.Logging.Logger<T>
|
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Microsoft.Extensions.Logging.LoggerMessage
|
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Microsoft.Extensions.Logging.Abstractions.NullLogger</description>
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<releaseNotes>https://go.microsoft.com/fwlink/?LinkID=799421</releaseNotes>
|
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<copyright>© Microsoft Corporation. All rights reserved.</copyright>
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<group targetFramework="net6.0">
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<dependency id="Microsoft.Extensions.DependencyInjection.Abstractions" version="8.0.0" exclude="Build,Analyzers" />
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SSLR/Assets/Packages/Microsoft.Extensions.Logging.Abstractions.8.0.0/PACKAGE.md
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|
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|
|||
## About
|
||||
|
||||
<!-- A description of the package and where one can find more documentation -->
|
||||
|
||||
`Microsoft.Extensions.Logging.Abstractions` provides abstractions of logging. Interfaces defined in this package are implemented by classes in [Microsoft.Extensions.Logging](https://www.nuget.org/packages/Microsoft.Extensions.Logging/) and other logging packages.
|
||||
|
||||
This package includes a logging source generator that produces highly efficient and optimized code for logging message methods.
|
||||
|
||||
## Key Features
|
||||
|
||||
<!-- The key features of this package -->
|
||||
|
||||
* Define main logging abstraction interfaces like ILogger, ILoggerFactory, ILoggerProvider, etc.
|
||||
|
||||
## How to Use
|
||||
|
||||
<!-- A compelling example on how to use this package with code, as well as any specific guidelines for when to use the package -->
|
||||
|
||||
#### Custom logger provider implementation example
|
||||
|
||||
```C#
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
public sealed class ColorConsoleLogger : ILogger
|
||||
{
|
||||
private readonly string _name;
|
||||
private readonly Func<ColorConsoleLoggerConfiguration> _getCurrentConfig;
|
||||
|
||||
public ColorConsoleLogger(
|
||||
string name,
|
||||
Func<ColorConsoleLoggerConfiguration> getCurrentConfig) =>
|
||||
(_name, _getCurrentConfig) = (name, getCurrentConfig);
|
||||
|
||||
public IDisposable? BeginScope<TState>(TState state) where TState : notnull => default!;
|
||||
|
||||
public bool IsEnabled(LogLevel logLevel) =>
|
||||
_getCurrentConfig().LogLevelToColorMap.ContainsKey(logLevel);
|
||||
|
||||
public void Log<TState>(
|
||||
LogLevel logLevel,
|
||||
EventId eventId,
|
||||
TState state,
|
||||
Exception? exception,
|
||||
Func<TState, Exception?, string> formatter)
|
||||
{
|
||||
if (!IsEnabled(logLevel))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ColorConsoleLoggerConfiguration config = _getCurrentConfig();
|
||||
if (config.EventId == 0 || config.EventId == eventId.Id)
|
||||
{
|
||||
ConsoleColor originalColor = Console.ForegroundColor;
|
||||
|
||||
Console.ForegroundColor = config.LogLevelToColorMap[logLevel];
|
||||
Console.WriteLine($"[{eventId.Id,2}: {logLevel,-12}]");
|
||||
|
||||
Console.ForegroundColor = originalColor;
|
||||
Console.Write($" {_name} - ");
|
||||
|
||||
Console.ForegroundColor = config.LogLevelToColorMap[logLevel];
|
||||
Console.Write($"{formatter(state, exception)}");
|
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|
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Console.ForegroundColor = originalColor;
|
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Console.WriteLine();
|
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}
|
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}
|
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}
|
||||
|
||||
```
|
||||
|
||||
#### Create logs
|
||||
|
||||
```csharp
|
||||
|
||||
// Worker class that uses logger implementation of teh interface ILogger<T>
|
||||
|
||||
public sealed class Worker : BackgroundService
|
||||
{
|
||||
private readonly ILogger<Worker> _logger;
|
||||
|
||||
public Worker(ILogger<Worker> logger) =>
|
||||
_logger = logger;
|
||||
|
||||
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
|
||||
{
|
||||
while (!stoppingToken.IsCancellationRequested)
|
||||
{
|
||||
_logger.LogInformation("Worker running at: {time}", DateTimeOffset.UtcNow);
|
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await Task.Delay(1_000, stoppingToken);
|
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}
|
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}
|
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}
|
||||
|
||||
```
|
||||
|
||||
#### Use source generator
|
||||
|
||||
```csharp
|
||||
public static partial class Log
|
||||
{
|
||||
[LoggerMessage(
|
||||
EventId = 0,
|
||||
Level = LogLevel.Critical,
|
||||
Message = "Could not open socket to `{hostName}`")]
|
||||
public static partial void CouldNotOpenSocket(this ILogger logger, string hostName);
|
||||
}
|
||||
|
||||
public partial class InstanceLoggingExample
|
||||
{
|
||||
private readonly ILogger _logger;
|
||||
|
||||
public InstanceLoggingExample(ILogger logger)
|
||||
{
|
||||
_logger = logger;
|
||||
}
|
||||
|
||||
[LoggerMessage(
|
||||
EventId = 0,
|
||||
Level = LogLevel.Critical,
|
||||
Message = "Could not open socket to `{hostName}`")]
|
||||
public partial void CouldNotOpenSocket(string hostName);
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
## Main Types
|
||||
|
||||
<!-- The main types provided in this library -->
|
||||
|
||||
The main types provided by this library are:
|
||||
|
||||
* `Microsoft.Extensions.Logging.ILogger`
|
||||
* `Microsoft.Extensions.Logging.ILoggerProvider`
|
||||
* `Microsoft.Extensions.Logging.ILoggerFactory`
|
||||
* `Microsoft.Extensions.Logging.ILogger<TCategoryName>`
|
||||
* `Microsoft.Extensions.Logging.LogLevel`
|
||||
* `Microsoft.Extensions.Logging.Logger<T>`
|
||||
* `Microsoft.Extensions.Logging.LoggerMessage`
|
||||
* `Microsoft.Extensions.Logging.Abstractions.NullLogger`
|
||||
|
||||
## Additional Documentation
|
||||
|
||||
<!-- Links to further documentation. Remove conceptual documentation if not available for the library. -->
|
||||
|
||||
* [Conceptual documentation](https://learn.microsoft.com/dotnet/core/extensions/logging)
|
||||
* [API documentation](https://learn.microsoft.com/dotnet/api/microsoft.extensions.logging)
|
||||
|
||||
## Related Packages
|
||||
|
||||
<!-- The related packages associated with this package -->
|
||||
[Microsoft.Extensions.Logging](https://www.nuget.org/packages/Microsoft.Extensions.Logging)
|
||||
[Microsoft.Extensions.Logging.Console](https://www.nuget.org/packages/Microsoft.Extensions.Logging.Console)
|
||||
[Microsoft.Extensions.Logging.Debug](https://www.nuget.org/packages/Microsoft.Extensions.Logging.Debug)
|
||||
[Microsoft.Extensions.Logging.EventSource](https://www.nuget.org/packages/Microsoft.Extensions.Logging.EventSource)
|
||||
[Microsoft.Extensions.Logging.EventLog](https://www.nuget.org/packages/Microsoft.Extensions.Logging.EventLog)
|
||||
[Microsoft.Extensions.Logging.TraceSource](https://www.nuget.org/packages/Microsoft.Extensions.Logging.TraceSource)
|
||||
|
||||
## Feedback & Contributing
|
||||
|
||||
<!-- How to provide feedback on this package and contribute to it -->
|
||||
|
||||
Microsoft.Extensions.Logging.Abstractions is released as open source under the [MIT license](https://licenses.nuget.org/MIT). Bug reports and contributions are welcome at [the GitHub repository](https://github.com/dotnet/runtime).
|
7
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