diff --git a/SSLR/Assets/Scripts/NPCMovementRework.cs b/SSLR/Assets/Scripts/NPCMovementRework.cs
index 05021cd..c06a56d 100644
--- a/SSLR/Assets/Scripts/NPCMovementRework.cs
+++ b/SSLR/Assets/Scripts/NPCMovementRework.cs
@@ -21,6 +21,7 @@ public class NpcMovementRework : MonoBehaviour
/// Animation assigning
///
public Animator animator;
+
private static readonly int IsSitting = Animator.StringToHash("isSitting");
private static readonly int Speed = Animator.StringToHash("Speed");
@@ -28,6 +29,7 @@ public class NpcMovementRework : MonoBehaviour
/// NPC's dialogue variables
///
public TextMeshProUGUI npcWelcomeText;
+
public TextMeshProUGUI initialStatementText;
public TextMeshProUGUI npcAnswerOneText;
public TextMeshProUGUI npcAnswerTwoText;
@@ -41,7 +43,7 @@ public class NpcMovementRework : MonoBehaviour
/// NPC Data referemce
///
public NpcData npcData;
-
+
///
/// Variable to store service
///
@@ -74,54 +76,33 @@ public class NpcMovementRework : MonoBehaviour
npcSpeechBubble.SetActive(false);
npcAnswerPanel.SetActive(false);
StartCoroutine(SitDown());
-
}
- ///
- /// Call coroutine to call client
- ///
- public void Called()
- {
- StartCoroutine(CustomerCalled());
- }
///
/// Coroutine to get NPC to coe to table
///
- ///
- public IEnumerator CustomerCalled()
+ public void CustomerCalled()
{
animator.SetBool(IsSitting, false);
var pos = NpcManager.instance.desk;
agent.SetDestination(pos.position);
- while (true)
- {
- var npcpos = gameObject.transform.position;
- npcpos.y = 0;
- var dist = Vector3.Distance(pos.position, npcpos);
+ var npcpos = gameObject.transform.position;
+ npcpos.y = 0;
+ }
- if (dist < 1.0f)
- {
- agent.SetDestination(gameObject.transform.position);
- gameObject.transform.rotation = pos.transform.rotation;
+ public void Stop()
+ {
+ agent.SetDestination(gameObject.transform.position);
+ GameManager.instance.SetCurrentNPC(this.gameObject);
- GameManager.instance.SetCurrentNPC(this.gameObject);
+ npcSpeechBubble.SetActive(true);
+ npcAnswerPanel.SetActive(true);
+ PlayerDialogueInteraction.instance.playerDialogue.SetActive(true);
+ correctService = npcData.correctDepartment;
- npcSpeechBubble.SetActive(true);
- npcAnswerPanel.SetActive(true);
- PlayerDialogueInteraction.instance.playerDialogue.SetActive(true);
-
- yield return new WaitUntil(() => npcData != null);
-
- correctService = npcData.correctDepartment;
-
- LoadNPCDialogue();
- break;
- }
-
- yield return 0;
- }
+ LoadNPCDialogue();
}
@@ -139,10 +120,10 @@ public class NpcMovementRework : MonoBehaviour
seat = NpcManager.instance.Seats[i];
yield return new WaitForSeconds(2f);
}
-
+
seat.Available = false;
var sittingPosition = seat.SeatObject.transform.position;
-
+
agent.SetDestination(sittingPosition);
Debug.Log("Sitting down");
while (true)
@@ -160,7 +141,7 @@ public class NpcMovementRework : MonoBehaviour
yield return 0;
}
}
-
+
///
/// Despawning NPCs
diff --git a/SSLR/Assets/Scripts/NextButton.cs b/SSLR/Assets/Scripts/NextButton.cs
index 927fe05..769c561 100644
--- a/SSLR/Assets/Scripts/NextButton.cs
+++ b/SSLR/Assets/Scripts/NextButton.cs
@@ -20,7 +20,7 @@ public class NextButton : MonoBehaviour
var randomnpc = npcs[Random.Range(0, npcs.Count)];
GameManager.instance.SetCurrentNPC(randomnpc);
- randomnpc.GetComponent().Called();
+ randomnpc.GetComponent().CustomerCalled();
PlayerDialogueInteraction.instance.ResetChecklist();
PlayerDialogueInteraction.instance.ResetDialogue();
diff --git a/SSLR/Assets/Scripts/TableCollider.cs b/SSLR/Assets/Scripts/TableCollider.cs
new file mode 100644
index 0000000..f1e2ab7
--- /dev/null
+++ b/SSLR/Assets/Scripts/TableCollider.cs
@@ -0,0 +1,14 @@
+
+using System;
+using UnityEngine;
+
+public class TableCollider : MonoBehaviour
+{
+ private void OnTriggerEnter(Collider other)
+ {
+ if (other.CompareTag("NPC"))
+ {
+ other.GetComponent().Stop();
+ }
+ }
+}
diff --git a/SSLR/Assets/Scripts/TableCollider.cs.meta b/SSLR/Assets/Scripts/TableCollider.cs.meta
new file mode 100644
index 0000000..a6c36d5
--- /dev/null
+++ b/SSLR/Assets/Scripts/TableCollider.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 5ed21d83f6d63754aad737a383513a18
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: