From 2266d2f01f4f04d22825284b8aeed6caaa06332c Mon Sep 17 00:00:00 2001 From: shannon 3 Date: Sat, 1 Feb 2025 18:13:59 +0800 Subject: [PATCH] game: import pen and holder meshes --- SSLR/Assets/Materials/MugWithTools_Mat.meta | 8 + .../MugWithTools_Mat/House_Props_Diffuse.png | 3 + .../House_Props_Diffuse.png.meta | 140 ++++++++++++++++++ .../Materials/MugWithTools_Mat/Material.mat | 135 +++++++++++++++++ .../MugWithTools_Mat/Material.mat.meta | 8 + SSLR/Assets/Materials/Pen_Mat.meta | 8 + SSLR/Assets/Materials/Pen_Mat/039BE5.mat | 135 +++++++++++++++++ SSLR/Assets/Materials/Pen_Mat/039BE5.mat.meta | 8 + SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat | 135 +++++++++++++++++ SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat.meta | 8 + SSLR/Assets/Materials/Pen_Mat/455A64.mat | 135 +++++++++++++++++ SSLR/Assets/Materials/Pen_Mat/455A64.mat.meta | 8 + SSLR/Assets/Meshes.meta | 8 + SSLR/Assets/Meshes/Mug_With_Tools.fbx | 3 + SSLR/Assets/Meshes/Mug_With_Tools.fbx.meta | 119 +++++++++++++++ SSLR/Assets/Meshes/Pen.fbx | 3 + SSLR/Assets/Meshes/Pen.fbx.meta | 124 ++++++++++++++++ SSLR/Assets/Prefabs.meta | 8 + SSLR/Assets/Scenes/ShannonPlayground.unity | 34 ++++- .../Android Preset.asset | 1 + 20 files changed, 1026 insertions(+), 5 deletions(-) create mode 100644 SSLR/Assets/Materials/MugWithTools_Mat.meta create mode 100644 SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png create mode 100644 SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png.meta create mode 100644 SSLR/Assets/Materials/MugWithTools_Mat/Material.mat create mode 100644 SSLR/Assets/Materials/MugWithTools_Mat/Material.mat.meta create mode 100644 SSLR/Assets/Materials/Pen_Mat.meta create mode 100644 SSLR/Assets/Materials/Pen_Mat/039BE5.mat create mode 100644 SSLR/Assets/Materials/Pen_Mat/039BE5.mat.meta create mode 100644 SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat create mode 100644 SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat.meta create mode 100644 SSLR/Assets/Materials/Pen_Mat/455A64.mat create mode 100644 SSLR/Assets/Materials/Pen_Mat/455A64.mat.meta create mode 100644 SSLR/Assets/Meshes.meta create mode 100644 SSLR/Assets/Meshes/Mug_With_Tools.fbx create mode 100644 SSLR/Assets/Meshes/Mug_With_Tools.fbx.meta create mode 100644 SSLR/Assets/Meshes/Pen.fbx create mode 100644 SSLR/Assets/Meshes/Pen.fbx.meta create mode 100644 SSLR/Assets/Prefabs.meta diff --git a/SSLR/Assets/Materials/MugWithTools_Mat.meta b/SSLR/Assets/Materials/MugWithTools_Mat.meta new file mode 100644 index 0000000..9c954d9 --- /dev/null +++ b/SSLR/Assets/Materials/MugWithTools_Mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 279651cb22cb9074c8fc6d290a2faa92 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png b/SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png new file mode 100644 index 0000000..4d8f788 --- /dev/null +++ b/SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ef89e695b8f33c051f023772aa1b150ed8be26f141cb1818b35ed2df2bd59a67 +size 6727 diff --git a/SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png.meta b/SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png.meta new file mode 100644 index 0000000..0c0ce77 --- /dev/null +++ b/SSLR/Assets/Materials/MugWithTools_Mat/House_Props_Diffuse.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 8467952b93d781941b3d2a7763aed919 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Materials/MugWithTools_Mat/Material.mat b/SSLR/Assets/Materials/MugWithTools_Mat/Material.mat new file mode 100644 index 0000000..5da1662 --- /dev/null +++ b/SSLR/Assets/Materials/MugWithTools_Mat/Material.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5726638036646958357 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Material + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 8467952b93d781941b3d2a7763aed919, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 8467952b93d781941b3d2a7763aed919, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/SSLR/Assets/Materials/MugWithTools_Mat/Material.mat.meta b/SSLR/Assets/Materials/MugWithTools_Mat/Material.mat.meta new file mode 100644 index 0000000..9185e25 --- /dev/null +++ b/SSLR/Assets/Materials/MugWithTools_Mat/Material.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 678ba85e6b4257e4a83a0cd973520add +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Materials/Pen_Mat.meta b/SSLR/Assets/Materials/Pen_Mat.meta new file mode 100644 index 0000000..acba098 --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a91c095b61924ac48a6732f80f270894 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Materials/Pen_Mat/039BE5.mat b/SSLR/Assets/Materials/Pen_Mat/039BE5.mat new file mode 100644 index 0000000..3536670 --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat/039BE5.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8970979426343293455 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 039BE5 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.4472136 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.4472136 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0.6097116, b: 0.9013064, a: 1} + - _Color: {r: 0, g: 0.6097115, b: 0.9013064, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/SSLR/Assets/Materials/Pen_Mat/039BE5.mat.meta b/SSLR/Assets/Materials/Pen_Mat/039BE5.mat.meta new file mode 100644 index 0000000..a92836d --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat/039BE5.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1839300fd9f481b4095b1b5081f0a10d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat b/SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat new file mode 100644 index 0000000..7878484 --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-5401133341540418274 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 1A1A1A + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.4472136 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.4472136 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.09985279, g: 0.09985279, b: 0.09985279, a: 1} + - _Color: {r: 0.09985276, g: 0.09985276, b: 0.09985276, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat.meta b/SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat.meta new file mode 100644 index 0000000..120d26d --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat/1A1A1A.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 151addd45c76fa74389d6c8cff1d2756 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Materials/Pen_Mat/455A64.mat b/SSLR/Assets/Materials/Pen_Mat/455A64.mat new file mode 100644 index 0000000..db0aad8 --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat/455A64.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: 455A64 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.4472136 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.4472136 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _UVSec: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.27169973, g: 0.34919015, b: 0.3958812, a: 1} + - _Color: {r: 0.2716997, g: 0.34919012, b: 0.39588118, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &5258936940189745223 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/SSLR/Assets/Materials/Pen_Mat/455A64.mat.meta b/SSLR/Assets/Materials/Pen_Mat/455A64.mat.meta new file mode 100644 index 0000000..80c6294 --- /dev/null +++ b/SSLR/Assets/Materials/Pen_Mat/455A64.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1f063d48b06b90d4e85e5bc201c33f61 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Meshes.meta b/SSLR/Assets/Meshes.meta new file mode 100644 index 0000000..37e03b2 --- /dev/null +++ b/SSLR/Assets/Meshes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 11e6fb4c4ece899418197b1b628fd656 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Meshes/Mug_With_Tools.fbx b/SSLR/Assets/Meshes/Mug_With_Tools.fbx new file mode 100644 index 0000000..7b36a08 --- /dev/null +++ b/SSLR/Assets/Meshes/Mug_With_Tools.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:585daeab44725da0573e5708d7412044d5be1f391fcdb7e30f1c2223e3b89cda +size 45996 diff --git a/SSLR/Assets/Meshes/Mug_With_Tools.fbx.meta b/SSLR/Assets/Meshes/Mug_With_Tools.fbx.meta new file mode 100644 index 0000000..9447802 --- /dev/null +++ b/SSLR/Assets/Meshes/Mug_With_Tools.fbx.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: b7e6857d9d8b3c541b654b14dfa4be77 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material + second: {fileID: 2100000, guid: 678ba85e6b4257e4a83a0cd973520add, type: 2} + - first: + type: UnityEngine:Texture2D + assembly: UnityEngine.CoreModule + name: House_Props_Diffuse + second: {fileID: 2800000, guid: 8467952b93d781941b3d2a7763aed919, type: 3} + materials: + materialImportMode: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 1 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Meshes/Pen.fbx b/SSLR/Assets/Meshes/Pen.fbx new file mode 100644 index 0000000..8389734 --- /dev/null +++ b/SSLR/Assets/Meshes/Pen.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7db63bc80c67e2f3b00eab1eb4399df887f0883603a8bcb37908decca1cdbc60 +size 34188 diff --git a/SSLR/Assets/Meshes/Pen.fbx.meta b/SSLR/Assets/Meshes/Pen.fbx.meta new file mode 100644 index 0000000..4c0594e --- /dev/null +++ b/SSLR/Assets/Meshes/Pen.fbx.meta @@ -0,0 +1,124 @@ +fileFormatVersion: 2 +guid: 38c8b91acde8e8e429c43916796c023c +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: 039BE5 + second: {fileID: 2100000, guid: 1839300fd9f481b4095b1b5081f0a10d, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: 1A1A1A + second: {fileID: 2100000, guid: 151addd45c76fa74389d6c8cff1d2756, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: 455A64 + second: {fileID: 2100000, guid: 1f063d48b06b90d4e85e5bc201c33f61, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 1 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 1 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Prefabs.meta b/SSLR/Assets/Prefabs.meta new file mode 100644 index 0000000..843970a --- /dev/null +++ b/SSLR/Assets/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b430d17e9683bcd4cb15e74aa9e14a85 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/SSLR/Assets/Scenes/ShannonPlayground.unity b/SSLR/Assets/Scenes/ShannonPlayground.unity index 409b6a6..94409fa 100644 --- a/SSLR/Assets/Scenes/ShannonPlayground.unity +++ b/SSLR/Assets/Scenes/ShannonPlayground.unity @@ -38,7 +38,6 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18306622, g: 0.2287434, b: 0.30669293, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -210,13 +209,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 299639867} + serializedVersion: 2 m_LocalRotation: {x: 0.33079913, y: -0.0329763, z: 0.3034621, w: 0.8929699} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 37.647, y: 10.322, z: 41.066} --- !u!114 &299639870 MonoBehaviour: @@ -249,6 +248,22 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 1767192439, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3} + propertyPath: m_BackGroundColor.a + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1767192439, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3} + propertyPath: m_BackGroundColor.b + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1767192439, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3} + propertyPath: m_BackGroundColor.g + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 1767192439, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3} + propertyPath: m_BackGroundColor.r + value: 0 + objectReference: {fileID: 0} - target: {fileID: 1717954561962503725, guid: f6336ac4ac8b4d34bc5072418cdc62a0, type: 3} propertyPath: m_Name value: XR Origin (XR Rig) @@ -340,13 +355,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 756192406} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.6751227, y: -2.2229433, z: -23.114769} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1249617917 GameObject: @@ -447,13 +462,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1249617917} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1249617922 MonoBehaviour: @@ -614,11 +629,20 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092139007} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.6751227, y: -2.2229433, z: -23.114769} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 299639869} + - {fileID: 441087506} + - {fileID: 756192408} + - {fileID: 2092139010} + - {fileID: 1249617921} diff --git a/SSLR/Assets/Settings/Project Configuration/Android Preset.asset b/SSLR/Assets/Settings/Project Configuration/Android Preset.asset index e480319..9ca88c3 100644 --- a/SSLR/Assets/Settings/Project Configuration/Android Preset.asset +++ b/SSLR/Assets/Settings/Project Configuration/Android Preset.asset @@ -34,6 +34,7 @@ MonoBehaviour: blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3} + dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} m_AssetVersion: 2 m_OpaqueLayerMask: serializedVersion: 2